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Tenstorrent is leading the industry on cutting-edge AI technology, revolutionizing performance expectations, ease of use, and cost efficiency. With AI redefining the computing paradigm, solutions must evolve to unify…
A customer-facing Field Application Engineer based in Singapore who acts as the technical bridge between Tenstorrent and customers across Southeast Asia — guiding AI/ML evaluations, deployments, and troubleshooting on Tenstorrent's AI hardware/software platforms. Core stack: Python, PyTorch/TensorFlow, cloud deployments, and hands-on server/PCIe hardware work, with regular regional travel.
Design, implement, and optimize real-time digital signal processing algorithms in C/C++ for space-based communications and sensing systems on satellites. You'll work alongside FPGA, RF, avionics, and embedded teams, validating algorithms via simulation, lab testing, and hardware-in-the-loop environments.
Own software reliability for Cowboy Space's avionics and high-performance compute systems from concept through on-orbit operations — building automated test/validation frameworks, running HIL and stress testing, and debugging hardware/software anomalies. Core tech: Python/C++, GPUs/accelerators, embedded and distributed systems.
ML Systems Engineer at Final, an HFT/trading-algorithms firm in Ramat Hasharon, building and optimizing proprietary deep learning systems for live trading. Day-to-day involves running DL models on large GPU clusters and adapting them for production serving, using PyTorch, Python/C/C++, and custom CUDA/Triton kernels.
Develops and optimizes machine learning systems for autonomous driving, focusing on runtime performance and efficiency across cloud and vehicle platforms using deep learning frameworks and compiler tools.
Senior ML Engineer builds and optimizes high-performance inference engines for autonomous vehicle ML models, balancing real-time onboard constraints with offboard data center demands using frameworks like JAX, XLA, and CUDA.
Waymo is an autonomous driving technology company with the mission to be the world's most trusted driver. Since its start as the Google Self-Driving Car Project in 2009, Waymo has focused on building the Waymo…
Designs and builds reliability tools and architectures to prevent, detect, and debug software and hardware issues in autonomous vehicle compute platforms, using C++, CUDA/GPU/TPU, and LLVM/XLA.
MLOps-style engineer at Camtek (semiconductor inspection) in Migdal HaEmek who turns research ML models into optimized, production-ready components: integrating models, optimizing inference (TensorRT/ONNX, GPU), and building deployment/monitoring infrastructure using Python, PyTorch, and C++/C#.
About Mach Industries Founded in 2023, Mach Industries is a rapidly growing defense technology company focused on developing next-generation autonomous defense platforms. At the core of our mission is the commitment to…
Builds GPS-denied navigation and targeting software for autonomous defense platforms: designing vision navigation and sensor-fusion/state-estimation algorithms (IMU, cameras, LiDAR, radar, GNSS) in modern C++ on Linux, with optional PyTorch/CUDA deployment on embedded Jetson hardware, from simulation through flight testing.
Owns the Linux mission computer for Mach Industries' autonomous defense platforms: bringing up Jetson-class boards (BSPs, device trees, kernels), integrating cameras and sensors via MIPI CSI/V4L2 and SerDes, and building the real-time sensor-to-GPU pipeline that runs perception and on-target CUDA/TensorRT inference under SWaP, thermal, and vibration constraints.
Machine Learning Engineer at a defense-tech company who owns the training, data, and edge-inference backbone for vision and multi-sensor autonomy models — building data/training pipelines, generating synthetic data, and deploying PyTorch models in real time on Jetson-class embedded hardware.
Optimize and benchmark AI model performance across hardware platforms for Microsoft's AI services, focusing on large-scale LLM inference and deployment efficiency.
Mid-level C++ developer role in Pune writing, debugging and profiling software, with object-oriented design in C++ and Python, Git, and Tcl/Tk scripting. Plus points for parallel programming, OpenGL/CUDA and CAD/CAE domain knowledge.
Senior Software Engineer at Sony Interactive Entertainment designing and optimizing video codecs for PlayStation SDKs and cloud gaming, using C/C++ and compression standards like AV1 and H.265.
Data Center Engineer at AMD executing datacenter GPU (AMD Instinct) hardware/software subsystem projects for OEM partners and enterprise customers. Day to day: installing and validating AI/ML cluster software, building GPU dockers/containers, troubleshooting deployments, and providing customer technical support. Core tech: Linux, ROCm/CUDA, virtualization, networking.
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