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Executive Assistant
Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® ,…
Technical Designer
Technical Designer at 2K's new Small Axe Studios in Burnaby (hybrid), building and iterating gameplay systems and features for a new sports franchise. The role bridges design and engineering: prototyping, scripting game logic with visual scripting tools like Unreal Blueprint, and improving designer workflows and tooling.
Senior Manager, Infrastructure Engineering
Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® ,…
Senior UI/UX Designer
UI/UX Designer at 2K's Small Axe Studios in Burnaby, helping build a new AAA sports game. Day to day: owning a Figma atomic design system, designing player flows and interfaces, and creating UI art, icons, and motion graphics while collaborating with design, art, and engineering in a hybrid setup.
Expert Technical Designer
Expert Technical Designer at 2K's Small Axe Studios in Burnaby, bridging design and engineering to prototype, script, and ship gameplay systems for a new sports franchise using visual scripting (e.g., Unreal Blueprint). Also builds tools and workflows, mentors, and leads a team of technical designers.
Build Systems Engineer
A Build Systems Engineer at 2K runs and optimizes cloud-based game build pipelines (Unreal Engine Horde and Jenkins), leads migration from on-prem infrastructure to AWS/Azure/GCP, and automates CI/CD workflows using Python/C#, Terraform, Ansible, and Puppet while supporting developer teams.
Gameplay Animator
A Gameplay Animator at 2K's Small Axe Studios in Burnaby creates and implements high-quality, authentic sports animations for a new AAA sports franchise, working with engineers, designers, and producers from ideation through in-engine implementation using Unreal Engine 4/5.
Manager, Product Marketing
Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles…
Player Connections Paid Media Specialist
At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® , Borderlands® , Mafia…
Game Designer (Systems)
Design and balance core gameplay systems like progression, economy, and stats for a new sports game, collaborating with engineers and artists to bring systemic features to life.
Senior Technical Artist (Rigger) – Temporary, NBA 2K
A temporary senior technical artist role on Visual Concepts' NBA 2K team in Novato, CA, focused on character body and face rigging: improving deformation, building blendshapes/corrective shapes, and writing Python tooling in Autodesk Maya to support the art department.
Senior Technical Artist (Rigger) – Temporary, NBA 2K
A temporary senior character rigging role on the NBA 2K Tech Art team in Novato, CA. Day to day: updating body and face character rigs, building blendshape/skinweight setups and math node networks, and writing Python tools to automate tasks and debug rig issues, primarily in Autodesk Maya.
Senior Technical Animator
Senior Technical Animator at 2K's Small Axe Studios in Burnaby, bridging engineering, animation, and art by designing character body/facial rigs, building skinning and mocap processing pipelines, and integrating rigs into Unreal Engine for 2K's new sports franchise.