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Design and maintain cloud infrastructure for a video-game studio, collaborating with engineers to optimize CI/CD pipelines and game-dev workflows.
Designs and builds backend services in Java/Spring Boot for game development, working with MySQL and collaborating across global teams.
DevOps Engineer maintaining cloud infrastructure (AWS/Azure) and CI/CD pipelines to support game development workflows, ensuring reliability and scalability.
Designs and maintains cloud infrastructure and CI/CD pipelines for a UK game studio, automating deployments and optimizing performance.
Build and maintain backend systems for a AAA game studio using Java, Spring Boot, Kafka, and MySQL to power global game development workflows.
Senior DevOps Engineer at WB Games to automate and optimize Unreal Engine 5 build pipelines and CI/CD for game development.
Senior DevOps Engineer at Rocksteady Studios building and optimizing CI pipelines, build farms, and automation for Unreal Engine 5 game development in London.
Build backend tools in Java/Spring Boot for Rockstar’s game studios, including REST APIs, Kafka pipelines, and MySQL systems to support game development workflows.
Build backend services in Java/Spring Boot to power tools for game development, including REST APIs, Kafka pipelines, and MySQL-backed systems.
Ready to lead a diverse product portfolio, drive data-informed decisions, and inspire teams to deliver exceptional business results? Oregon Lottery is hiring one (1) Manager, Product Excellence to join the Operations…
Builds and maintains a global game-development framework in C#/C++ for casino products, mentors engineers, and ensures regulatory compliance.
Test and polish Turkish-localized video games for grammar, cultural fit, and UI consistency across consoles and mobile, working remotely with a global team.
Test and validate graphics engine features and bug fixes for a game studio, using manual and automated QA processes to ensure stability and performance across platforms.
Designs and implements HUD and menu interfaces in Unreal Engine 5 for an Iron Man action-adventure game, using visual scripting to ensure AAA-quality UI.
Leads the product vision and roadmap for an online multiplayer RPG, balancing player insights with data-driven decisions to ship features and manage live operations.
Designs immersive, triple-A game levels for the Call of Duty franchise, scripting tools and iterating on gameplay systems to deliver polished, player-first experiences.
Pour visualiser la description de poste en français, veuillez sélectionner le français, "Select Language" dans le menu déroulant au haut de la page. Creator-made content is already a proven part of EA's…
Build and deploy deep-learning models to convert large 2D/3D media datasets into high-fidelity content using Python, Git, and Unix workflows.
We’re looking for a Senior Automation Engineer to join our Central Automation team in Helsinki and help shape the next generation of engineering tools across Supercell. You’ll work alongside our Automation team to…
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