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Senior Security Software Engineer, IAM
Build next-gen identity and access management for humans and AI agents, designing secure authentication, authorization, and privileged access systems at Roblox's scale.


Security Engineer, GRC Sales
Mid-to-senior GRC professional acting as the security presales partner for sales: owns customer security questionnaires and due diligence, joins customer meetings as the compliance SME, and helps run third-party/vendor risk. Requires working fluency in AI/LLM systems, CI/CD, IAM, DevOps/DevSecOps, Kubernetes, and frameworks like SOC 2 and ISO 27001.
LLM Engineer
Builds and scales data collection infrastructures and LLM-enriched pipelines that produce cyber threat intelligence for Claroty's CPS protection platform. Day to day involves designing production data pipelines, web scraping/API integrations, and researching and benchmarking LLM models using Python, SQL, and tools like LangChain and Databricks/Snowflake.
Senior Full Stack Engineer
Senior full stack engineer at an early-stage healthtech startup building AI agents that coordinate care logistics for people with serious chronic conditions. Day-to-day spans greenfield product development with React/TypeScript/FastAPI, building and evaluating LLM-powered agents, and establishing HIPAA/SOC 2-compliant systems — on-site in Boston, with mentoring duties.



Principal Security Software Engineer, IAM
Principal engineer defining identity and access systems for Roblox’s production infrastructure, including mTLS, SPIFFE/SPIRE, PKI, and AI-agent identity, while mentoring teams and driving long-term security strategy.



Distinguished Engineer, Machine Learning - Discovery
Distinguished Engineer/Technical Director owning the technical vision and execution for all machine learning across Roblox's search and discovery teams — setting AI strategy and building large-scale training/serving infrastructure for ranking, recommendation, and generative AI models (embeddings, transformers, LLMs) that power content distribution for a billion users.
Senior AI Engineer
Senior GenAI engineer at cybersecurity firm Sygnia in Tel Aviv, building production-grade GenAI and agentic applications for its XDR cyber analytics platform. Core stack: Python, Docker, and AWS (Bedrock, AgentCore, CDK), plus Google ADK — turning researchers' prototypes into secure, scalable cloud services.
[Summer Internship 2027] Back-end Internship BKK, GPT Tools
Summer 2027 back-end internship at Agoda's Bangkok office. Interns contribute to scalable, fault-tolerant booking systems and APIs, working with Python and Kotlin plus AI tooling (RAG, MCP, LLM coding assistants), applying CI/CD and testing practices across the product life cycle.



Software Engineer, GenAI Platform
Roblox is hiring a Software Engineer for its Foundation AI organization to build the platforms, services, and infrastructure powering machine learning, generative AI, and agentic experiences — spanning model training/inference, LLM services, data systems, and GPU/distributed infrastructure — primarily using languages like Go, Python, or Rust. Based onsite in San Mateo, CA (hybrid Tue–Thu).



Senior Software Engineer, Automation Tools
Senior engineer on Roblox's App Test team building the test automation platform behind the Roblox Universal App — frameworks, runners, orchestration services, device-farm infra, and dashboards for end-to-end testing across mobile, desktop, console, and VR, with a push toward AI-native test authoring, selection, and failure triage. Core tech: C++, Python, or Go, plus CI/CD and AI/LLM tooling.



Product Designer
Product Designer on Roblox's internal Roblox Operating System (ROS) team, designing unified internal productivity and analytics tools, including AI/LLM-powered agentic workflows. Day to day: end-to-end UX in Figma, partnering with PMs and engineers to turn dense data and complex workflows into elegant internal tools.



Principal Software Engineer- Agentic Customer Care
Principal engineer on Roblox's Trust & Safety 'Safety Experience' team, building agentic, LLM-powered applications and chatbot solutions for customer-facing and internal safety systems at scale. The role provides technical leadership and mentoring, working with C#/Java/Python, microservices, REST/RPC, and machine learning.
Principal Software Engineer, Build Platform
Principal engineer setting the technical direction for Roblox's Build Platform — the cloud-hosted agent harness, tools/skills, and evaluation framework behind AI-powered game creation. Day-to-day spans designing distributed agent infrastructure, LLM orchestration and multi-provider model routing, sandboxed execution, evals at scale, and reliability/safety/cost systems.
Staff Full-Stack Software Engineer
Staff full-stack engineer at CINC, a community-association management SaaS platform, working remotely worldwide (hybrid optional). Designs scalable web apps and drives the monolith-to-microservices evolution using TypeScript, Node.js, React/Next.js/NestJS, REST/GraphQL APIs, event-driven integrations, and Cephai AI services.



Senior Software Engineer, Video Rendering
Senior engineer on Roblox's Video Team building video capture, encoding, playback, and rendering for the Android platform using C++ and NDK APIs like Vulkan and AMediaCodec, with opportunities to contribute across desktop, console, web, and backend microservices.



Senior Software Engineer, Realtime Analytics Platform
Senior engineer on Roblox's Real-time Analytics Platform team, owning and scaling StarRocks and Apache Druid OLAP clusters that power sub-second analytical queries over petabytes of daily data. Builds Kafka/Flink streaming ingestion, tunes MPP query-engine performance, and runs clusters on Kubernetes/Terraform; onsite in San Mateo.



Principal Software Engineer, GenAI Platform
Principal engineer on Roblox's Foundation AI team, setting multi-year technical strategy and architecture for the platforms powering machine learning, generative AI, and agentic experiences across Roblox — spanning LLM inference, agent infrastructure, data systems, and developer tooling. Expert-level Go, Python, or Rust plus large-scale distributed systems experience.
Sr/Principal Product Manager, Marketplace Discovery and Recommendations
Sr/Principal Product Manager owning the Roblox Marketplace storefront: designing the homepage, its recommendation engine, and ML-driven personalization of avatar-item discovery. Day-to-day means balancing a two-sided creator economy (monetization vs. retention) with engineering, design, and data science.
Senior Software Engineer, Build Platform
Senior engineer on Roblox's Build Platform team builds and operates the cloud backend powering AI-driven game creation: agent orchestration, model routing, sandboxed tool execution, evals, and observability at scale. Core stack includes C#/Java/Go, Kubernetes/Temporal, and LLM APIs; role is onsite in San Mateo Tue-Thu.