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Security Engineer, Kubernetes
SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today, SpaceX is actively developing the technologies to make this…



Software Engineering Manager - Network Transport
Engineering manager role at Roblox leading the Engine Networking team — owning architecture, execution, and career growth of engineers building real-time state synchronization and asset streaming/delivery systems. Core tech: C++, Linux networking, congestion control/QoS, CDNs, caching, and multithreaded client/server systems at global scale.



Software Engineering Manager - Engine Networking
Leads Roblox's Engine Networking team, which delivers real-time game state and content for seamless multiplayer experiences to millions of daily players. The manager owns roadmaps end to end, stays hands-on with C++ coding and architecture review, and hires and coaches engineers building low-latency networking at massive scale.



Principal Software Engineer - Avatar Personalization
Principal engineer on Roblox's Avatar Personalization team, building avatar creation and customization features (animation, clothing, hair, shading) directly in the Roblox game engine using C++ and Lua, with technical leadership and cross-team architectural work at scale for tens of millions of users. Onsite in San Mateo Tue-Thu.
Business Banking Manager
SUMMARY Works under the general supervision of the Business Banking Market Manager. Responsible for the efficient operation of the assigned branch, including operational integrity, branch processes, bank products,…



Senior Software Engineer - Data Acquisition
Senior engineer on Roblox's new Data Intake team, building a service that acquires external datasets, processes them into consistent formats, and stores them for training Roblox's future foundation models. Day-to-day work centers on AWS infrastructure (Terraform, EKS, VPC networking), Trino/Spark and SQL data systems, and Python data tooling, with tech-lead and mentoring duties.



Principal Software Engineer, Core Services
Principal engineer on Roblox's Core Services team, building and evolving the shared C#/.NET and Rust frameworks, libraries, and runtime infrastructure behind Roblox's global platform. Day-to-day is hands-on systems work across performance, concurrency, API design, and managed/native interop, plus technical leadership and mentoring.
Business Development Manager Corporate
Job Title: Business Development Manager Corporate Location: New York City, New York About the Company: TAG provides high-touch, personalized travel and event management services to the biggest names on the planet, as…
Automation Engineer II
Matica Biotechnology is a viral vector and gene therapy Contract Development and Manufacturing Organization (CDMO) that leverages advanced technologies at its purpose-built cGMP facility in College Station, Texas. With…



Principal Software Engineer - Streaming
Principal engineer on Roblox's Engine Networking team, building the real-time network transport layer that synchronizes game state across millions of players on desktop, mobile, and console clients. Core work is systems-level C++ on a user-space network stack, optimizing latency, throughput, congestion control, and OS-level performance on Linux.



Senior Software Engineer - Network Transport
Senior engineer on Roblox's Engine Networking team, building and optimizing the user-space network transport stack that keeps game state nearly synchronous in real time across desktop, mobile, and console clients. Core work is systems-level C++ with Linux networking, QoS, and congestion control.



Principal Software Engineer - Service Networking
Principal engineer on Roblox's Service Mesh team: sets technical direction and does hands-on development of Envoy/Istio-based service-to-service networking across Kubernetes, Nomad, and cloud environments, partnering with Security and Compute teams while mentoring senior engineers.



Senior Network Engineer - Data Center Networking
Senior network engineer who designs, deploys, and operates Roblox's large-scale data center network in San Mateo, building high-performance CLOS fabrics, 400G/800G hardware, and GPU clusters for AI training. Core technologies include BGP, TCP/IP, IPv4/IPv6, plus automation and telemetry.



Software Engineer, Creator Services Communication
Builds the communications plane for the Roblox platform — cross-server messaging, developer HTTP/teleport APIs, and compute functions — solving distributed-systems and networking problems at many-million-player scale. Full-stack work spans the C++ engine, C# services, Kafka/Flink, Redis/Elasticsearch/Clickhouse, and React UIs. Onsite Tue–Thu in San Mateo.



Principal Network Security Engineer
Principal engineer on Roblox's Network Security pod: identifies vulnerabilities across a global network of data centers and public clouds, designs and builds high-performance protective systems (proxies, load balancers, firewalls, IDS/IPS), and provides security design reviews. Core stack: Golang/C++, TCP/UDP/DNS, DPDK/eBPF.



Software Engineer, Reliability
Early-career software engineer on Roblox's Reliability team, building infrastructure that keeps the platform fast, reliable, and efficient: applying AI/ML to scale workloads across regions, tuning performance with metrics and profiling, and sharing on-call. Core tech: Python/Rust/Go/Java/C#, distributed systems, Kubernetes, Prometheus/Grafana.
Pre-Sales Engineer
Pre-sales engineer supporting Tufin's sales efforts in Paris: delivering technical demos, running remote proofs of concept, and training partners for Tufin's network security policy orchestration suite. Requires hands-on firewall/networking experience (Check Point, Cisco, Juniper, Fortinet, Palo Alto), native French and fluent English, with travel up to 50%.
Security Engineer - US
Security Engineer at Upwind builds and tunes cloud-native detection/response systems, investigates runtime threats, and advises customers on securing AWS/GCP/Azure environments.
Binance Accelerator Program - QA Engineer, Risk
Early-career QA Engineer on Binance's Risk team via the Binance Accelerator Program (for current students and recent graduates). Day to day: writing test cases, executing manual and automated tests, contributing to test automation scripts, and tracking defects to resolution, using Java, Python, or JavaScript plus Linux, database, and cloud basics.