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Equity Compensation Program Manager
Manages Roblox's equity compensation programs within the Total Rewards team: monthly new hire grant prep, equity budgeting, burn rate tracking, and dilution modeling, plus building compensation models, dashboards, and policy. Heavy Excel/Sheets analytics in a hybrid role from the San Mateo HQ.
Senior Machine Learning Infrastructure Engineer, Matchmaking
Builds and operates large-scale ML infrastructure powering Roblox's matchmaking: real-time streaming data pipelines, online/continual learning, and low-latency training and serving at tens of billions of scorings. Core stack includes Kafka, Flink, Spark, Ray, and feature stores like Redis, Feast, Tecton, and Cassandra. Based in San Mateo, CA (onsite Tue-Thu).



Principal Network Security Engineer
Principal engineer on Roblox's Network Security pod: identifies vulnerabilities across a global network of data centers and public clouds, designs and builds high-performance protective systems (proxies, load balancers, firewalls, IDS/IPS), and provides security design reviews. Core stack: Golang/C++, TCP/UDP/DNS, DPDK/eBPF.



Engineering Manager - Reliability Engineering
Engineering manager for Roblox's Site Reliability Engineering team, leading engineers to improve production health, build reliability guardrails, and scale infrastructure supporting the Roblox platform. Requires 3+ years in engineering management and deep large-scale distributed systems expertise.



Software Engineer, Reliability
Early-career software engineer on Roblox's Reliability team, building infrastructure that keeps the platform fast, reliable, and efficient: applying AI/ML to scale workloads across regions, tuning performance with metrics and profiling, and sharing on-call. Core tech: Python/Rust/Go/Java/C#, distributed systems, Kubernetes, Prometheus/Grafana.



Principal Reliability Operations Engineer
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At…



Senior Software Engineer, Realtime Analytics Platform
Senior engineer on Roblox's Real-time Analytics Platform team, owning and scaling StarRocks and Apache Druid OLAP clusters that power sub-second analytical queries over petabytes of daily data. Builds Kafka/Flink streaming ingestion, tunes MPP query-engine performance, and runs clusters on Kubernetes/Terraform; onsite in San Mateo.

Senior Manager, CS Training
Company Introduction Coupang is reimagining the shopping experience with the goal of wowing each customer from the instant they open the Coupang app to the moment an order is delivered to their door. Our services in…



Senior Data Center Engineer
Senior Data Center Engineer at Roblox, scaling edge data centers and hardware infrastructure that supports millions of concurrent players: installing and maintaining servers and network equipment, handling breakfix and root-cause analysis, improving automation and runbooks, and coordinating vendors. Onsite in Chicago with 25-50% domestic and international travel.



Manager, Product Support Incident Management
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At…



Principal Software Engineer, GenAI Platform
Principal engineer on Roblox's Foundation AI team, setting multi-year technical strategy and architecture for the platforms powering machine learning, generative AI, and agentic experiences across Roblox — spanning LLM inference, agent infrastructure, data systems, and developer tooling. Expert-level Go, Python, or Rust plus large-scale distributed systems experience.



Principal Software Engineer
Principal engineer on Roblox's Observability team, owning telemetry, distributed tracing, and logging infrastructure end-to-end — instrumentation libraries, pipelines, storage, and visualization UI — while architecting the next-gen platform ingesting petabytes of data daily and building novel monitoring for AI/ML systems. Hybrid role: 3 days/week at San Mateo HQ.



Product Designer, Creator Services
Senior product designer on Roblox's Creator Services team, turning complex backend cloud infrastructure into intuitive UI/UX for developer-facing tools like the Translation portal and Server Management. Day to day: crafting end-to-end experiences, partnering with product and engineering, and using Figma plus AI prototyping in workflows.
Sr/Principal Product Manager, Marketplace Discovery and Recommendations
Sr/Principal Product Manager owning the Roblox Marketplace storefront: designing the homepage, its recommendation engine, and ML-driven personalization of avatar-item discovery. Day-to-day means balancing a two-sided creator economy (monetization vs. retention) with engineering, design, and data science.



Software Engineer, Discovery UX
Builds frontend features on Roblox's discovery surfaces (Home, Search) to help users find games and developers find audiences, using A/B testing and data analysis to drive UX improvements. Core stack is React, TypeScript, and JavaScript, with flexibility to touch backend and data infrastructure.



Games Creative/Design Director
Creative/Design Director guiding external creators in Roblox's Incubator program toward building novel games — owning design feedback, building design workflows, fostering creator community, and collaborating cross-functionally on GTM and growth KPIs. Requires 15+ years of game design/creative leadership; onsite in San Mateo Tue–Thu.



Senior Brand Designer, Illustration & Graphic
A senior designer creating polished illustrations and on-brand graphic design for Roblox's identity system, marketing, licensing, and product content — owning artwork from concept to final and shaping the team's illustration standards. Core tools are Photoshop, Illustrator, and Procreate, working onsite in San Mateo.
Senior Software Engineer, Build Platform
Senior engineer on Roblox's Build Platform team builds and operates the cloud backend powering AI-driven game creation: agent orchestration, model routing, sandboxed tool execution, evals, and observability at scale. Core stack includes C#/Java/Go, Kubernetes/Temporal, and LLM APIs; role is onsite in San Mateo Tue-Thu.
Senior Software Engineer, Ads Measurement
Senior engineer on Roblox's Ads Measurement team architecting large-scale ads serving, attribution/identity-matching, and audience-segmentation backend systems, plus third-party measurement integrations. Stack includes C#/Go/Rust/Java/C++/Python, Kafka, Flink, Redis, and distributed SQL/NoSQL; onsite Tue–Thu at the San Mateo, CA HQ.
Senior Software Engineer, Content Understanding
Senior full-stack engineer on Roblox's Content Understanding Platform, building scalable backend systems and ML pipelines that process billions of assets (3D models, audio, text, video) to power search, discovery, moderation, and generative AI features. Stack spans Python/C#/C++/Java, cloud backends, PyTorch/TensorFlow, and some React/Angular.