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Key Responsibilities Work with product owners, engineering teams, and industry partners throughout the product development lifecycle from concept, design, prototyping, acceptance testing, data curation, delivery,…
Mid-level full-stack developer at a London digital studio, building and shipping frontend and backend for client and internal projects — new features, API design, accessible responsive UIs, and automated tests — mainly with Next.js/Express, SQL and NoSQL databases, Tailwind CSS, and Jest/Cypress.
Hands-on lead engineer role (70% coding, 30% mentoring) building and modernizing Astucemedia's Angular + C#/.NET Core real-time data visualization platform for broadcast, sports, and finance clients. Drives AI-assisted development practices and ships AI features (LLMs, RAG, agents), plus cloud-native, containerized, event-driven systems. Hybrid from the Montreal Old Port office.
Astucemedia, a real-time data-visualization software provider for broadcast TV, sports and news, seeks a hands-on Lead Software Engineer who spends ~70% of the time coding and ~30% on tech leadership. Day to day: evolving their Angular + C#/.NET Core platform, building AI-powered features (LLMs, RAG, agents), real-time data viz, and mentoring engineers in a hybrid Montreal office.
RESPONSIBILITIES: Develop high-quality automation tools or software design and architecture for Autodesk CAD Software and other engineering applications by studying information needs, conferring with users, studying…
Develops and maintains software tools for Starship engineers, including 3D graphics, simulations, and CAD integrations, in a high-autonomy aerospace environment.
Builds and maintains software tools for Starship engineers, including 3D graphics, mesh processing, and CAD integration, in a high-autonomy environment at SpaceX.
Build and optimize a multi-physics simulation engine in C++/Python to model casting, welding, and additive manufacturing for Starship, Starlink, and Raptor, using ML/AI to speed up simulations and improve part yield.
Software engineers at Cyvl build the Python services, cloud data pipelines, APIs and web platform that turn road-sensor data into an infrastructure intelligence product used by 500+ cities. End-to-end feature ownership across backend and web; hiring all levels, on-site in Somerville, MA (remote option from San Francisco).
Salary: Rp 25,000,000 – Rp 35,000,000 per month About the Role We are looking for a talented Full Stack Software Engineer to join our engineering team. In this role, you will design, build, and maintain scalable web…
Job Responsibilities Work with product owners, engineering teams and industry partners throughout the product development lifecycle, from concept, design, prototyping and acceptance testing to data curation, delivery,…
About Lynton Lynton spent 16 years as a HubSpot partner, delivering 2,000+ projects across 50+ industries. We know SaaS and agency work from the inside. When we saw what was coming with AI, we left HubSpot to build…
A Staff Frontend Engineer role to architect Verkada's next-generation 3D Spatial Platform: a high-performance, interactive rendering engine for floor plans and geospatial data with real-time collaboration. Day to day is advanced React/WebGL work — GPU optimization, custom shaders, CRDT sync (Yjs/Automerge-class), and pixel-level UX polish.
Summer 2027 intern at Rhombus Research will design, build, and test a public API for Reptile, a browser-based simulation engine for autonomous fleet coordination — writing endpoints and data contracts, a test suite, reference examples, and developer docs. Requires React and TypeScript; remote with occasional in-person work in San Antonio.
You will join the LHCb Technical Coordination section of the LHCb group. You will be part of the LHCb design office, contributing to the CAD modelling of the LHCb detector and helping to develop LHCb digital mock-up…
A Technical Artist role building and optimizing real-time 3D scenes in Unreal Engine 5 for digital twin, smart park/campus, architectural visualization, and large-screen interactive projects. Day-to-day work covers lighting, materials, VFX, blueprints (Niagara, Sequencer), and performance optimization using Nanite, Lumen, and LOD.
Technical artist building and optimizing real-time 3D scenes in Unreal Engine 5 for digital twin, smart park/campus, and large-screen visualization projects — owning lighting, materials, VFX, interactive effects, and performance work (Nanite, Lumen, LOD).
Job DescriptionJob Description At Daniel Defense, Only the Best Build the Best… Daniel Defense engineers and manufactures the world's finest weapon systems and accessories. Our mission, Honor God. Defend Freedom®,…
Oceanus Marine Technologies is hiring a Front-End Software Engineer (on-site in El Segundo, CA) to build operator-facing web apps that visualize live vessel telemetry, sensor data, and mission-critical alerts. The work centers on React/TypeScript, real-time WebSocket data streaming, and high-density data visualization (D3/WebGL/Mapbox) for maritime operations.
Project-based engagement (~100 hours, Oct 19–Nov 27) building a 7-page custom website with 'wow-effect' animations for a digital solutions studio. Core stack is Webflow plus React/TypeScript, GSAP/Framer Motion/Lottie, and WebGL/Three.js, translating Figma designs into interactive pages alongside the UI/UX team.
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