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Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is not just another player in the AI space – we are building the biggest pool of quality human data in the world. Over…
VFX Artist - AI Training About Prolific Prolific is not just another player in the AI space – we are building the biggest pool of quality human data in the world. Over 35,000 AI developers, researchers, and…
VFX/ CGI Artist - AI Training About Prolific Prolific is not just another player in the AI space – we are building the biggest pool of quality human data in the world. Over 35,000 AI developers, researchers, and…
En tant que Cheffe, Chef d'équipe programmation 3D en chef à Ubisoft Montréal, vous guiderez le développement et l’optimisation des systèmes 3D du projet, tout en collaborant étroitement avec les équipes techniques…
At TerraFirma, we’re redefining how the world moves earth for construction. Founded by former SpaceX engineers and backed by Kleiner Perkins and Bain Capital Ventures, TerraFirma is automating construction to make it…
Your main responsibility will be to create 3D characters for our next big title. Your daily tasks: Creating and modifying 3D models of characters - humans, monsters, working directly with the Lead Character Artist and…
Job Description Work Arrangement This role is categorized as on-site. The successful candidate is expected to report to the Advanced Technical Center full time. The Role - The Design Visualization Supervisor leads the…
NBCUniversal is seeking a Lead Lighting Artist to own and drive the execution of lighting direction for an ambitious interactive project set in a contemporary real-life urban environment. This role is responsible for…
NBCUniversal is seeking a Lead Artist (Procedural) to spearhead the creation of procedurally generated content, including vegetation, organic assets, and architectural facade kits, for an ambitious interactive project…
NBCUniversal is building a large-scale, immersive interactive experience set within a modern world framework —and we’re looking for a Lead Character Artist to own and drive character quality at scale. This is a single…
Game Engineer UI/UX at Embark Studios in Stockholm, working on THE FINALS or ARC Raiders. Implements C++ UI core technology in Unreal Engine using Slate, builds UI features with C++, Angelscript and Blueprints, and collaborates with designers and UX researchers to deliver performant game interfaces.
CMF – Turning Ideas into Impact Wir machen aus „How?“ ein „Wow!“ mit kreativer Strategie, innovativer Technologie und messbarem Impact. Ob digital oder analog, klassisch oder crazy: Wir vereinen alle Disziplinen und…
Main Duties and Responsibilities Teaching, Learning and Assessment Develop, prepare, and deliver high-quality teaching, learning, and assessment activities across undergraduate and postgraduate programmes. Undertake…
NVIDIA's technology is at the heart of the AI revolution, touching people across the planet by powering everything from self-driving cars, robotics, co-pilots, and more. Join us at the forefront of technological…
Senior Level Designer on a AAA open-world action-adventure RPG, using Unreal Engine 5 to craft gameplay spaces, combat encounters, exploration content, and large-scale battle sequences within a medieval fantasy world.
A Senior/Lead Technical Artist at a Montreal-based AAA game studio, bridging artistic vision and technical execution for an open-world fantasy RPG. The role involves leading Technical Art and VFX teams, building production pipelines in Unreal Engine, developing shaders and visual effects, and collaborating across disciplines to maintain graphical fidelity and performance.
Develops and maintains 3C systems (character, controls, camera) for an AAA action-adventure RPG using Unreal Engine 5 and C++. Collaborates with design and animation teams to prototype, iterate, and polish player movement and camera behavior for an immersive gameplay experience.
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