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Java Developer leading a team to design, develop, and maintain back-end Java 21 applications in the payments domain (SEPA/SWIFT), using Kafka, Cassandra, SQL, and Spring Boot in the Netherlands.
Owns and improves mobile test automation for iOS/Android apps and APIs, integrating with CI/CD pipelines and ensuring quality gates. Works with test analysts and developers to extend existing frameworks like Maestro, covering automation, defect analysis, and cross-device testing for a high-volume fintech product.
Position Summary We're hiring a Director of Support to own a 23-person global support organization across three manager led teams aligned directly to our core Product and Engineering functions. You'll scale and…
Design and implement Anthropic's corporate-issued mobile device program globally, managing device lifecycle, zero-touch enrollment, and config-as-code pipelines for iOS/Android fleets at scale.
WHO WE ARE: Trellis Company is a nonprofit 501(c)3 corporation focused on helping people leverage the power of post-secondary education and learning to improve their quality of life and the communities where they live.…
iOS Developer on Instacart's Arpalus team building an AI-powered AR shelf-scanning mobile SDK and app using Swift, ARKit, CoreML, and Vision framework for real-time retail analytics.
The Business Analyst will drive end-to-end analysis for payments solutions, translating business requirements into functional specifications and message mappings while ensuring alignment with ISO 20022 standards. The role involves collaborating with product and engineering teams to support the full payments lifecycle, from initiation through settlement.
Senior iOS Developer at CI&T building and enhancing a 100% native iOS application, leading architectural decisions, code reviews, and continuous delivery for a client project.
Develop and enhance Apple's productivity apps (Keynote, Pages, Numbers, Freeform) by building shared UI/UX features and collaborating with designers and cross-functional teams using Swift or Objective-C.
Owns iOS build and automation strategy, standardizes CI/CD practices, and improves developer tooling for Tinder’s mobile teams using Swift, Xcode, and Bazel.
Build in-system debugging and failure observability solutions across Apple platforms, from pre-silicon simulation to shipped products, using C/C++/Swift on OS-level and embedded systems.
Leads iOS build/automation strategy, standardizes CI/CD practices, and improves developer productivity via tooling, metrics, and automation for a media company’s mobile apps.
As a Customer Success Manager at PandaDoc, you'll play a key role in driving growth and success across a book of business. This portfolio includes customers with complex, technical workflows, where a strategic and…
Airbnb was born in 2007 when two hosts welcomed three guests to their San Francisco home, and has since grown to over 5 million hosts who have welcomed over 2 billion guest arrivals in almost every country across the…
About Circleback Circleback is building the source of truth for everything said at a company–starting with best-in-class AI meeting notes, action items, and search. Every company runs on conversations — meetings,…
This role is for an iOS Tech Lead to manage an engineering team and perform hands-on development for energy-focused iOS systems. The position involves a mix of architecture, coding in Swift and SwiftUI, and people management.
iOS Engineer building and evolving the Yoto family audio app, focusing on Swift-based development and migrating to SwiftUI.
Senior iOS Engineer building and optimizing front-end features for GoFundMe's mobile platform using Swift and SwiftUI in a hybrid role in Buenos Aires.
Solutions Engineer at Algolia designs and demonstrates AI-powered search solutions for enterprise customers, bridging technical needs with business outcomes using JavaScript, TypeScript, and cloud-native stacks.
Senior Software Engineer on Apple's Motion team designing and maintaining FxPlug APIs that let third-party developers build effects for Final Cut Pro and Motion, using Objective-C, Swift, and macOS frameworks.
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