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Staff AI & Agentic Platform Engineer
Engineer on Anduril's Discovery team who builds evaluation, simulation, and test infrastructure to validate agentic AI and ML models and move them onto classified platforms and edge hardware. Day-to-day: building Python evaluation pipelines, test harnesses, simulation environments, metrics, and monitoring dashboards. Requires TS/SCI clearance.
Sr. Backend Engineer
Senior Backend Engineer at Uber Freight designs and builds scalable logistics systems in Mexico City, optimizing freight pricing, routing, and operations using Go, Java, or Python.
Senior Software Engineer (Backend)
Senior backend engineer at Uber Freight designing and building scalable microservices, distributed systems, and APIs that power a global freight/logistics marketplace. Day-to-day involves developing high-throughput services in Go, Java, Python, or C++, driving architecture, mentoring engineers, and owning production reliability.
Senior Software Engineer (Fullstack)
Senior fullstack engineer designing and building end-to-end systems for Uber Freight's logistics marketplace — backend services/APIs in Go/Java and React-based web interfaces. Day to day spans architecture, code review, mentoring, and owning production health, based in a Chicago hybrid role.
Software Engineer III (Fullstack)
Uber Freight is hiring a fullstack Software Engineer III in Frisco, TX (hybrid) to design and build end-to-end systems for its logistics marketplace — backend microservices and APIs in Go/Java plus React-based web interfaces. The role leads architecture, partners with product and design, and owns production health.
Avionics System Test Engineer
Vast, a commercial space station company, is hiring an Avionics System Test Engineer in Long Beach to design, build, and maintain automated Hardware-in-the-Loop (HITL) test systems that validate avionics for satellites and human-rated space stations. Day-to-day work spans test case development, equipment integration, debugging, documentation, and mentoring, using Linux, lab test equipment, and Pyt
Software Firmware Engineer - Bowman
We are currently seeking an experienced Software/Firmware Developer to join our BOWMAN product development team in Calgary, Alberta. BOWMAN is an advanced tactical communications system that integrates secure digital…
Software Development Engineer
Develop GPU driver software in C/C++ to validate Apple's GPU designs, author and troubleshoot GPU feature APIs, and build Python/SQL-based automated verification within a Jenkins CI system, supporting GPU hardware and software teams through silicon production.



Senior Software Engineer, Avatar Animation
Build and improve Roblox’s character animation systems in C++ to enable richer, high-performance 3D experiences for millions of players.



Senior Software Engineer - Game Engine Systems (C++)
Leads a team designing and optimizing Roblox’s game engine systems (C++) to enable real-time, low-latency multiplayer experiences across millions of users globally. Focuses on networking, asset loading, and rendering to ensure seamless, synchronous gameplay.



Senior Hardware Engineer - GPU & AI Infrastructure
Lead GPU and AI accelerator hardware design, firmware, and fleet integration for Roblox’s massive-scale rendering and ML workloads.



Software Engineering Manager, Engine UI
Lead a team building core UI features for Roblox’s C++ game engine and Luau scripting layer, enabling developers to create immersive 3D experiences across platforms.



Senior Software Engineer - Avatar Personalization
Develops avatar personalization features in Roblox’s game engine, including animation, clothing, and customization systems, to enhance in-game character creation and fidelity for millions of users across platforms.



Principal Software Engineer - Content Lifecycle
Principal Engineer at Roblox designing and building core workflows in C++ for the game engine and Studio, enabling creators and AI agents to collaborate on 3D content at scale.



Principal Network Engineer
Principal Network Engineer designs and scales Roblox’s global backbone and edge networks to support millions of daily users and immersive 3D experiences.



Principal Software Engineer - Roblox Database
Principal engineer on Roblox’s next-gen database platform, designing indexing, replication, and scaling features to keep millions of concurrent users fast and reliable.



Senior Software Engineer, Ads Experience (C++)
Builds and optimizes a first-of-its-kind in-game ad system in C++ for Roblox’s 3D immersive platform, focusing on video formats and scalable performance.



Senior/Principal Software Engineer - Creator Data
Principal engineer leading distributed storage systems (Data Stores, Memory Stores) and cloud services for Roblox creators, ensuring 100% uptime and building observability dashboards.



Director of Engineering – Studio Systems
Lead engineering teams to build and evolve Roblox Studio’s core systems, including scripting, debugging, and toolchain, using C++ and AI-assisted workflows.