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Imagine what you could do here. At Apple, new ideas have a way of becoming great products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you…
Engineer on Apple's Wireless Technology & Ecosystems team building iOS telephony/wireless software, developing IEEE 802.15.4 and Thread Mesh protocol features for home automation on iPhone, iPad, and Watch. Day-to-day work spans protocol stack and middleware development in C, C++, Objective-C, and Swift, including user-space/kernel interaction.
In Places, we don’t sit back and let things happen, we make things happen, and we do this in service to all Apple employees and customers. Our team is a diverse and nimble group that manages Apple’s corporate and…
Develops iOS apps for Apple's Journal team using Swift, UIKit/SwiftUI, and collaborates with designers and other teams to build features for upcoming releases.
Program manager role orchestrating pre-silicon SoC development for Apple’s next-gen hardware, coordinating design, verification, and validation teams to deliver on-time silicon.
Software engineer on Apple's OS Performance team in San Diego, improving performance across iOS, macOS, tvOS, and watchOS. Day-to-day involves solving multi-faceted OS performance problems, API design, working with app developers, and using data to drive engineering decisions. Key technologies: Unix/Linux/macOS, Objective-C, Swift, and Apple SDKs (SwiftUI, Swift Data, Swift Concurrency).
Apple is hiring a hands-on AMS Design Engineer in Sunnyvale to do transistor-level analog/mixed-signal IC design for Apple Silicon across leading-edge technology nodes — architecting, designing, verifying and validating custom analog blocks (bandgaps, PLLs, LDOs, opamps, etc.) with modeling in C/Matlab/VerilogA/Python and lab validation.
Imagine what you could do here at Apple! Together we could help craft the next generation of the world’s finest devices. New ideas have a way of becoming extraordinary products, services, and customer experiences very…
Do you like to work on ground breaking technologies that enable amazing new products? Do you have the attention for details and love for excellence to work towards an extraordinary result? Envision what you could do…
Develops drivers, frameworks, and tools for haptics-enabled next-generation Apple products (iPhone, Watch, Pencil, Mac), working across the full product development cycle with firmware, algorithms, UI, and design teams. Core stack: C/C++ system software, Python/Bash tooling, and kernel/user-space profiling.
Develops Taptic Engine haptics firmware for next-generation Apple products (iPhone, Watch, Mac), working across the full product cycle with hardware, software, QA, and design teams. Day-to-day involves embedded C/C++ firmware, real-time actuator control with DSP concepts, prototyping, and debugging with tools like JTAG and oscilloscopes.
An Engineering Program Manager at Apple drives real-world data collection programs that fuel training and validation of next-generation sensing algorithms and AI experiences. Day to day they scope programs, manage schedules and risk, and coordinate hardware, software, algorithm, legal, and vendor teams through data delivery, using program management skills plus knowledge of embedded software, sens
A hands-on Technical Program Manager role at Apple in Shanghai, leading the conceptualization, qualification, and scaling of new process technologies and manufacturing equipment for iPhone production. The role requires deep manufacturing expertise (DFM, DOE, SPC, FA), mechanical assembly experience, and English/Mandarin communication skills.
Program manager in Apple's Retail Operations team who maintains the visual experience across design studios by managing inventory, technology, and product presentation, runs specific merchandising programs, and improves merchandising solutions and reset processes. It's an on-site (Monday-Friday) role focused on visual merchandising and retail operations rather than engineering.
A payments product manager role at Apple focused on scaling the Apple Pay issuer ecosystem in the US. The person leads partner integrations with issuers, card networks, PSPs, and processors, owning the end-to-end issuer product experience with hands-on expertise in NFC/contactless, EMV, tokenization, and payment rails.
Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling…
A hardware engineering intern on Apple's iPad System EE team in Shenzhen, working on prototype board bring-up, electrical validation and debugging with lab instruments, Python-based automated test scripting, and data analysis, while exploring AI-assisted workflows to speed up hardware development.
A software engineering intern on Apple's Core OS System Health and Intelligent Platform team in Prague, building internal full stack workflow tooling that helps thousands of engineers build and test OS code. Day-to-day involves Python, JavaScript, or C++, web frameworks, developer tooling, and CI/build systems with a DevOps mindset.
Apple Retail is where the best of Apple comes together. We bring our expertise to help people do what they love, delivering an only-at-Apple experience. We believe inclusion is a shared responsibility and we work…
Backend software engineer on Apple's Services Engineering Commerce team, building and scaling the Java systems that process purchases across the App Store, Apple Music, and subscriptions in 150+ countries. Works with service-oriented architectures, relational databases, and large-scale data flows, with Cassandra/NoSQL a plus.
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