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Motion Graphic Designer at TEGNA's Design Tank in Denver, creating animated graphics, infographics, and video assets for broadcast and digital platforms. Core tools include Adobe After Effects, Photoshop, Illustrator, and Premiere Pro, with a preference for 3D skills in Cinema 4D or Blender.
Visual Designer at White Tee Productions in Phoenix, AZ creating brand-driven still graphics — key art, title treatments, typography systems, backgrounds — for large-format screens and scenic environments at live events and conferences. Work is built in Adobe Illustrator and Photoshop with motion-readiness in mind.
Senior Visual Designer at White Tie Productions crafting brand-driven motion graphics and visual identities for live events and conferences — designing animated key art, title treatments, transitions, and large-format screen content using Adobe After Effects, Illustrator, and Photoshop. Based primarily in-office in Phoenix, AZ.
Creates exploratory and production-ready concept art for a film pipeline — from early visual development through final imagery — working in the Art Department with traditional and digital tools (Photoshop, Procreate, Blender, Unreal Engine) alongside generative AI tools.
The Art Director sets the visual style and design for the film, turning big-picture visual concepts into production-ready assets. Position Summary The Art Director sets the visual style and design for the film, turning…
Designs and fabricates trade show booths, activations, tournament stages, and branded environments — from concept sketches, 3D renderings, and shop drawings through hands-on carpentry and scenic builds — then travels to shows nationwide to lead install/dismantle and supervise crews. Core tools: Adobe Creative Suite plus a 3D/CAD package.
Computational design / BIM / VDC specialist building the digital product-model library and standards for Industrialized Construction — treating buildings as configurable, repeatable products. Day to day: parametric BIM component development, federated model coordination, DfMA constraint modeling, and scripting custom tools in Revit, Rhino/Grasshopper, and Dynamo/Python.
A 3D Artist at SuperPlay creates stylized, mobile-optimized game assets — props, characters, and full environments — using a hybrid 2D/3D workflow. Day-to-day work centers on modeling and texturing in Maya, Photoshop, and Substance Painter, with assets integrated directly into Unity games like Dice Dreams.
Senior 2D Motion Designer on CD PROJEKT RED's Motion Design & 3D team in Warsaw, creating 2D/3D animations, style frames, and scalable multi-language templates for game trailers and marketing assets. Core tools: After Effects with Maxon plugins, 3D packages (Cinema 4D/Blender/Maya), and Adobe Creative Cloud.
Videographer - Retail Marketing Location: Midvale, UT 84047 Position Summary The Retail Marketing Videographer produces the video that sells mophie product at retail — including in-store display and endcap loops, demo…
Roblox (San Mateo, CA) is hiring a Senior ML Engineer to build the data flywheel behind its 3D generative AI foundation models: architecting petabyte-scale pipelines to ingest, clean, and synthesize 3D datasets, building evaluation frameworks, and serving high-throughput inference APIs. Core stack is Python, with C++ and game-engine tools (Blender, Unreal, Unity) as pluses.
Nex, maker of the Nex Playground motion-gaming console, is hiring a Senior Game Environment Artist to create high-quality 3D environments — modeling, texturing, set dressing, lighting, and in-engine implementation in Unity — optimized for real-time performance. This senior role also sets visual standards, improves pipelines, and mentors other artists. Based in Hong Kong or remote (UTC+6 to +10 pre
About the Role Atari publishes and markets classic and modern titles across premier web and streaming platforms. We are seeking an experienced Platform Games Asset Designer to lead the adaptation, optimization, and…
Creative Director at Artlist's Tel Aviv Creative Team, conceiving, shooting, and directing video ad campaigns for the company's creator products, with heavy use of AI video generation tools and collaboration with motion designers, producers, and marketing stakeholders.
Join a Haifa game studio building HTML5 casual games played by millions, taking titles from concept to polished, production-ready releases. Day-to-day is gameplay programming with heavy technical-art focus on animations, effects, and game feel, using browser technologies like Construct 3, PlayCanvas, JavaScript/TypeScript, and WebGL.
Role Overview: The Creative Arts & Motion Design Manager is responsible for leading the development and execution of world-class visual creative content across Miral Experiences’ entertainment offerings,…
Senior Designer shaping OkayAfrica's visual identity across editorial, social, newsletter, and campaign content about African music and culture — creating graphics, video, and multimedia with Photoshop, Illustrator, Figma, After Effects, and audio/video tools. Hybrid NYC-based contractor role.
Production Designer for OkayAfrica (OkayMedia): works under the Creative Director to turn brand concepts into polished, production-ready design for social, editorial, newsletters, and campaigns at a fast pace. Core tools are Photoshop, Illustrator, Figma, Premiere Pro/After Effects, and audio software; contractor rate $1,500–$2,500/month.
Creates low-poly (<65K tris) hard-surface vehicle game assets in Blender for game development, modelling, simulation and training projects on the company's IT Special Projects team: modelling from reference images, UV mapping, texture painting, packaging assets, and exporting to formats like OBJ, FBX and DXF. Paid remote internship/freelance contract at £30k–£50k per year.
Who we are About Stripe Stripe is a financial infrastructure platform for businesses. Millions of companies, from the world’s largest enterprises to the most ambitious startups, use Stripe to accept payments, grow…
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