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Designs mobile-first digital storytelling experiences for The New York Times Opinion desk, collaborating with editors and developers to create responsive, high-impact visual content.
This is an 8-month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position. Insomniac…
Job Type: Full-Time Location: Remote – Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and…
Senior Product Designer at Nuro shapes the tools, interfaces, and experiences behind its autonomous driving platform — spanning simulation, developer and operational tooling, data visualization, and 3D/spatial workflows. Day to day you design for expert technical users, moving across strategy, interaction and visual design, and prototyping in Figma.
Junior Designer at ARCH Motorcycle creating design visualizations — from mock-up renderings to final sketch illustrations — of motorcycle design proposals, managing CMF (color/material/finish) libraries and bespoke client design assets, and supporting the design and production teams. Core tools include Blender/KeyShot for rendering, 3D modeling software (Solidworks, Fusion 360, Alias, Maya), and A
Creates accurate technical illustrations and diagrams for vehicle documentation and training, using tools like Adobe Illustrator and Photoshop, while collaborating with engineers and product teams.
Come and join a rapidly expanding mobile games company! Who are we? SuperPlay is a leading gaming company dedicated to creating unforgettable mobile gaming experiences. Founded in 2019 by industry experts from Playtika…
Contract Senior Cinematic Animator at Insomniac Games (PlayStation/Sony) who creates high-quality in-game cinematics — from script interpretation and scene layout to final implementation in the game engine — using motion capture and hand-key techniques, primarily in Maya. 8-month contract for candidates authorized to work in the US.
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to…
Bienvenue chez Warner Bros. Discovery... l'étoffe dont sont faits les rêves Qui sommes-nous... Lorsque nous parlons de l'étoffe dont sont faits les rêves, nous ne faisons pas seulement référence au monde des…
A 6-month contract (with potential to go permanent) building an AI agentic platform and other AI initiatives for a large national technical provider in Auckland. Day to day: building AI agents, developing MCP integrations, shipping proofs of concept, supporting client deployments, and bridging technical and non-technical stakeholders.
MSToons, a YouTube animation studio producing story-driven Minecraft content, is hiring a 3D Animator to create character and action animations plus camera work in Mine-imator. No Mine-imator experience needed — a paid adaptation period, guides, and support are provided.
A 3D Animator at SuperPlay creates character, creature, UI, and intro animations for its casual mobile games (e.g., Dice Dreams, Disney Solitaire), animating primarily in Maya and integrating directly into Unity while collaborating with artists, designers, and programmers.
「グランツーリスモ」制作メンバー募集 グランツーリスモを作り続けて25年が経ちました。 作り続けられた一番の理由は、プレイヤーがいてくれたことです。 それは必死に作り続けた作品が、きちんと響いてくれた証拠だと思っています。 未来のアイデアを、アートとテクノロジーによりできる限り実現してきたこと、それは私たちの誇りです。 しかし、プレイヤーに最高の体験を届けるにはまだ足りないといつも思うのです……
A senior gameplay animator at Naughty Dog who bridges art and technical teams by designing, implementing, and troubleshooting runtime animation systems and character behaviors in-engine, while creating high-quality animation content. Core tech includes Maya/MotionBuilder mocap and keyframe pipelines, state machines, blend trees, IK solvers, and programming in Python/C#/C++.
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how…
Designs and iterates game levels for single-player titles using 3D tools and game editors, collaborating with artists and engineers to craft engaging environments.
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