Design Jobs in Cyprus
There are 71 open Design jobs in Cyprus on freehire right now. 11 of them were posted recently. The skills employers ask for most often are figma, ai and analytics.
Most requested skills
- figma 38%
- ai 35%
- analytics 27%
- photoshop 23%
- wireframing 18%
- illustrator 15%
- user-research 15%
- game-development 14%
How the work is done
- Remote 19 · 27%
- Onsite 11 · 15%
- Hybrid 8 · 11%
Visa sponsorship offered in 88% of the 17 postings that state a position on it.
Seniority
- Senior 21
- Lead 7
- C-level 1
- Junior 1
- Staff 1
Who is hiring
- 501-1000 employees 22
- 51-200 employees 4
- 11-50 employees 2
- 201-500 employees 2
- 1-10 employees 1
- 1000+ employees 1
Senior Product Designer
Design end-to-end CRM features and dashboards for a global fitness-platform client, iterating on user research and data insights while contributing to a design system.
Game Balance Designer (temporary 3-month contract)
Designs and balances the in-game economy and live-ops systems for a free-to-play mobile game, using data analysis and modeling to improve monetization and player experience.
Product Designer (UI/UX)
Designs intuitive UI/UX for web and mobile iGaming/Web3 products using Figma, design systems, and user research in a fully remote EU role.
Motion Designer
Creates and refines video ads for ad campaigns, using editing software and AI tools to adapt creatives for platforms like TikTok and Reels.
Product Designer
A Product Designer shapes end-to-end user experiences for a dating app, from onboarding and profile creation to monetization flows and retention strategies. They collaborate with PMs and devs to define UX hypotheses, test prototypes, and scale design systems globally.
UI / UX Designer (Quality of Life)
Designs and improves game UI/UX for a cross-platform MMO strategy game, creating wireframes, prototypes, and visual assets while collaborating with cross-functional teams.
Brand Design Team Lead
Sumsub is the first AI-powered trust infrastructure for compliance operations at scale. It connects identity and business verification, fraud prevention, transaction monitoring, and risk workflows, helping teams reduce…
Senior Product UX Designer (B2C)
Senior Product UX Designer at Fayara to optimize B2C customer journeys in AdTech/Media using research, analytics, and experimentation to boost engagement, conversion, and retention.
Performance Creative Designer (AI, Static & Video)
Creates high-performing static, video, and AI-generated ads for Meta, TikTok, and Google Ads by editing templates, localizing content, and iterating quickly to drive measurable results.
LiveOps & Events Game Designer
Designs in-game events, promotions, and tournaments for Hero Wars: Alliance, using data to drive player engagement and retention in a mid-core battler.
Balance Game Designer
Design and balance heroes, abilities, and meta for a mid-core mobile battler, analyzing player data and iterating on combat feel and synergies.
Meta / System Game Designer
Designs game systems, economy, and balance for a mid-core mobile battler, ensuring healthy PvP, guilds, and LiveOps using data-driven decisions.
Technical UI Designer
Designs and implements responsive, high-performance UI systems in Unity for a mobile survival shooter, using DOTween, Shader Graph, and C# to optimize for mobile devices.
Senior Web Designer
Senior Designer in Exness’s Marketing team builds and evolves brand-aligned websites, landing pages, and digital experiences using Figma, Adobe tools, and AI workflows while collaborating with product and engineering to ensure pixel-perfect execution.
Game Designer (Color Slide)
Designs and iterates game mechanics for Color Slide, a mobile puzzle game, using Unity and analytics to improve monetization and player metrics.
Monetization Game Designer (Color Slide)
Designs monetization systems for Color Slide, a free-to-play mobile puzzle game, by creating IAP offers, bundles, and A/B tests to boost revenue while collaborating with analysts and developers.
UI/UX Artist
Designs and develops game interfaces, in-game visuals, and UI assets for a top-3 global game publisher, using Unity, Photoshop, and Figma to enhance UX and maintain visual consistency across puzzle and complex games.
Lead UI/UX Designer
Lead a UI/UX team to design and refine interfaces for a live mobile game with 5M+ monthly users, focusing on visual quality and user experience.
Lead UI/UX Designer
Lead a UI/UX team to design and refine game interfaces for Hero Wars: Dominion Era, using Figma and Photoshop.