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Lead Video Editor
Lead a video editing team in Manila to produce high-volume Meta ads and performance content for a global digital healthcare company, ensuring sharp, platform-aware, and commercially effective creative.
FPS 1P View Gameplay Animator
Designs and polishes first-person shooter animations like reloads and weapon inspections in Unreal Engine 5, ensuring realistic combat feel and smooth gameplay pacing.
Artiste principal en VFX / Principal VFX Artist
Lead a team of VFX artists to create stylized effects in Unreal Engine 5 for a new game IP, managing tasks, pipelines, and collaboration across departments.
Short-Form Video Editor
Short-Form Video Editor Location: Remote Employment type: Full-time About the role GAMURS Group is looking for a creative and driven Video Editor to produce engaging short-form content across our network of…
Videographer/Photographer Specialist
Job Class: 2338 Department: City Manager's Office Reports to: Director of Communications Summary : The Videographer & Photographer Specialist is a deadline-driven, fast-paced position! It informs and engages…

Video Editor - CO
About the Role: At WITHIN, we push the boundaries of digital creativity. We’re looking for a Social Video Editor to join our creative team, focusing on producing engaging short-form content across TikTok, Instagram…
Senior Concept Artist, Environment - Unpublished R&D Product
Designs immersive, high-quality game environments using UE5, balancing visual artistry with spatial design and cross-team collaboration for an unreleased Riot Games product.
VFX Artist - Unpublished R&D Product (Contract)
我们正在寻找能够 高效制作高质量游戏特效,并稳定支持项目研发节奏的执行型特效设计师 。 作为一名3D特效设计师(Contract),你将加入拳头,参与项目研发阶段的特效制作工作。 你将基于既定美术风格与表现方向,负责游戏内战斗与系统特效的制作与实现,与美术、动画、TA及客户端团队紧密协作,确保特效效果与性能表现达到项目要求。该岗位更侧重 实际制作能力、引擎实现能力与性能控制能力 ,适合具备成熟产出经验的特效设计师。 岗位职责…
VFX Artist II - Unpublished R&D Product
Designs and implements real-time visual effects for an unreleased Riot Games title, working directly in Unreal/Unity to prototype gameplay mechanics and establish scalable VFX workflows.
Senior Technical Artist, Animation - Unpublished R&D Product
Senior Technical Artist specializing in animation for an unreleased Riot Games project, designing and implementing Unreal Engine-based animation systems, IK, and rigging workflows to elevate in-game animation quality and efficiency.
Principal Concept Artist, Environment/Character - League of Legends
As a Concept Artist at Riot you will bring characters, creatures, environments and props to life. Drawing inspiration from as little as a napkin sketch or as much as a full-blown narrative concept, you will generate…
Video Editor
Who we are Neros is a defense technology company rebuilding America’s drone industrial base. We design and manufacture high-performance unmanned systems that are tested in combat, iterated at startup speed, and built…
Concept Artist
Who we are Neros is a defense technology company rebuilding America’s drone industrial base. We design and manufacture high-performance unmanned systems that are tested in combat, iterated at startup speed, and built…
Senior Animator
Senior animator creates high-profile brand motion graphics and videos for global campaigns, leading creative direction, mentoring junior staff, and integrating generative AI tools.