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UI Programmer - (March of Giants)
Develops and maintains game UI systems (menus, HUD) in C++ for Ubisoft titles, collaborating with designers to implement interactive, performant interfaces.
UI Programmer - (March of Giants)
Develops and maintains game UI systems (menus, HUDs) in C++, working with designers to implement interactive interfaces and animations for PC and console platforms.
Embedded Engineer -12 months fixed term
Rewired Consulting is partnering with an innovative Auckland-based technology company to recruit an experienced Embedded & Application Engineer . This is an opportunity to work on market-leading embedded products,…
Hardware Development Engineer, AWS Scaled Compute
- Currently has, or is in the process of obtaining, a Bachelor's degree or above in Electrical Engineering, Computer Engineering, Systems Engineering, or related fields - Knowledge of material and manufacturing…
Software DevOps and Test Infrastructure Student
- -Computer Engineering/ Electrical Engineering/Computer Science student - -Hands-on coding experience with Python (primary) and familiarity with groovy - -Experience with Linux environments (command line, shell…
Senior Product Manager, Technical
- Bachelor's degree - Experience owning/driving roadmap strategy and definition - Experience with feature delivery and tradeoffs of a product - Experience in new hardware product development - Experience delivering…
Software Development Engineer, EC2 Instance Networking
- 3+ years of non-internship professional software development experience - 2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience - 1+ years…
Embedded Software Development Engineer
- Experience (non-internship) in professional software development - Experience in embedded development in C/C++ - Knowledge of machine learning model architecture and inference - Experience designing or architecting…
Senior Embedded Developer
Build embedded software for industrial automation, autonomous systems, and heavy machinery using C/C++, Linux, Qt/QML, and real-time systems.
UI Programmer - (March of Giants)
Develops and maintains in-game user interfaces (menus, HUDs) for a video game using C++ and Unreal Engine 5, collaborating with designers and artists to implement UI systems and features.
Staff Camera Software Engineer
Staff engineer builds and maintains Linux camera and ISP drivers for Ford’s EV camera systems, integrating sensors, firmware, and GPU memory pipelines using V4L2, Media Controller, and DMA-BUF.
Avionics Embedded Software Engineer II
Develops and maintains embedded flight software in C/C++ for a hypersonic reentry vehicle, integrating hardware and real-time control systems for aerospace missions.
Operations Test Engineer
Designs and executes real-world tests for autonomous heavy construction robots, validating performance, reliability, and safety before deployment on job sites.
Senior Software Engineer
Design and lead development of cloud-based access control and security systems for businesses, using C#, .NET, SQL Server, and Ember.js.
Software Architect
Integrated Survivability Solutions (ISS) Software Architect Location: Merrimack, New Hampshire, United States Category: Engineering & Technology Employment Type: Full-Time Job Description Join BAE Systems’…
FPGA Engineer
FAST Lab – Senior FPGA Engineer Location: Merrimack, New Hampshire, United States Category: Engineering & Technology Employment Type: Full-Time Job Description Be a part of something bigger. At BAE Systems’ FAST…
FPGA Engineer
FAST Lab – Entry Level FPGA Engineer Location: Merrimack, New Hampshire, United States Category: Engineering & Technology Employment Type: Full-Time Job Description Be a part of something bigger. At BAE Systems’…

Robotics Firmware Engineer
Designs and debugs low-level software for physical robots, fixing hardware-software integration issues and ensuring reliable operation in real-world environments.
Hardware Architect Engineer
Designs and validates next-generation power-electronics hardware for electric and hybrid vehicles, including inverters, ECUs, and onboard chargers, using automotive standards and embedded systems.