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Machine Learning Intern
Build ML models (vision, language, speech) for game agents, player safety, and Unreal Engine tools; prototype with PyTorch and deploy at scale.
Machine Learning Intern
Build ML models for game agents, player safety, and UX improvements using vision, language, and speech processing in Unreal Engine’s research team.
Manager, Source-To-Pay Technology & Enablement
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or…
Manager, Source-To-Pay Technology & Enablement
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or…
Staff Data Analyst
A Staff Data Analyst at 2K analyzes player and business data for sports titles like WWE 2K and PGA TOUR 2K, using SQL, Tableau, and data storytelling to drive product and marketing decisions.
Senior Machine Learning Engineer
Build and deploy ML models for game features like matchmaking, economy balancing, and toxicity detection using Python, PyTorch, and cloud infrastructure.
Unreal Engine Developer (Focus on UI)
Develops and maintains Unreal Engine 5 UI systems for a cinematic third-person action game, collaborating with artists and engineers to ensure high-quality, cross-platform UI.
Senior Rendering Software Engineer
Senior Rendering Software Engineer at 2K Sports Lab in Burnaby, BC, building real-time rendering systems for a new sports simulation game using Unreal Engine.
Gameplay Systems Software Engineer
Builds and optimizes C++ gameplay systems in Unreal Engine 5 to simulate large crowds, NPCs, and pedestrians for a new AAA sports franchise.
Senior Online Services Software Engineer
Senior engineer building the online multiplayer backend and client systems for a new AAA sports game using C++, Go, Python, Unreal Engine, and cloud services.
Senior Gameplay Animation Software Engineer
Senior engineer building animation-driven gameplay systems for a new AAA sports title, using C++ and Unreal Engine to create realistic character movement and interactions.
Gameplay Design Director
Leads a team to craft authentic, systemic sports gameplay for a new AAA franchise, collaborating with engineers and artists to define second-to-second player experience.
Senior Director of Product, Performance - Unannounced Title
Scopely is seeking a Senior Director of Product, Performance to join the Slate Development Group and support a high-profile unannounced mobile game project in Shanghai, China, on a hybrid basis! At Scopely, we care…
Lead Systems Designer - Star Trek Fleet Command
Lead the design of in-game economies and progression systems for Scopely’s hit 4X mobile game Star Trek Fleet Command, shaping player growth and monetization loops.