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Senior Product Analyst
A Senior Product Analyst analyzes game performance, player behavior, and monetization data to drive product decisions, designs A/B tests, builds dashboards (SQL/Tableau), and supports the development team with data-driven insights in a mobile gaming publisher.
Product Owner / Senior Game Designer — Mobile F2P
Owns the product vision and game design for a mobile free-to-play game, balancing economies, monetization, and mechanics while implementing changes directly in Unity.
QA Lead
Lead the internal QA function for a mobile game outsourcing studio: set standards, manage external QA vendors, and guide teams on testing depth and release readiness.
Game Developer - Voxel-Based Engine (Java)
Build and evolve a custom voxel-based game engine in Java, tackling rendering, performance optimization, world systems, and internal tooling for a game studio.
Senior Sound Designer
Senior Sound Designer Disney Digital Entertainment is looking for a Senior Sound Designer to join us on an ambitious and exciting new project. If you are an imaginative audio creator with superb game development skills…
Technical Designer - 4 Month Contract
Design and implement gameplay systems, narrative events, and interactive objects in Unreal Engine 5 for a narrative-driven investigative game.
Fullstack programmer - Core Technologies
Build and maintain backend/frontend features, optimize performance, and fix bugs for millions of daily users in a game studio using Node.js, TypeScript, React, and AWS.
Fullstack programmer - Core Technologies | Programmeur·se Fullstack - Technologies centrales
Build and maintain backend and frontend systems for AAA games, optimizing performance and scalability for millions of daily users using web technologies like Node.js, TypeScript, React, and AWS.
Senior Full-Stack Software Engineer, Social Commerce
Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely…
Software Engineer, Developer Success
Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely…
Front End Developer (Vue, PixiJs, TypeScript)
Develops browser-based games and interactive experiences using Vue, TypeScript, and PixiJS, collaborating with designers and producers to optimize performance and rendering.
Business Manager Games, App Store, Central Europe
The App Store is the world's largest and most innovative software store, serving hundreds of millions of iPhone, iPad, Apple TV, Apple Watch, and Mac customers. Our App Store team is dedicated to fostering an…
Senior UI/UX Designer
Senior UI/UX Designer at Hyperhug to create and implement interfaces for Oxide: Survival Island, a multiplayer mobile survival shooter, using Unity and Figma.
Community Manager
About Nexters Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players. In 2021 we went public and listed on the NASDAQ (GDEV). Nexters is part…
Program Manager -VALORANT Mobile
Program Manager for VALORANT Mobile at Riot Games in Shanghai, China, leading cross-functional coordination and process improvement for mobile game development and live service operations.
Principal Game Product Manager, Cosmetics - Teamfight Tactics
Principal Game Product Manager for Teamfight Tactics cosmetics at Riot Games Singapore, leading strategy, roadmap, and cross-functional teams to create and evolve player-facing cosmetic content and monetization.
Principal QA Engineer
Principal QA Engineer at Riot Games Sydney leads quality strategy for game and tech teams, driving automation, tooling, and AI-integrated workflows to improve developer and player experiences.
Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Sydney-Based; Relocation & Visa Sponsorship Provided)
Staff Software Engineer designs and implements automation and build systems for an unreleased Riot MMO in Sydney, using C/C++ and Unreal Engine to optimize pipelines and workflows.
UX Designer II - Teamfight Tactics (Contract)
Designs player experiences for the game Teamfight Tactics, creating intuitive UX flows and collaborating with cross-functional teams to deliver polished in-game and around-game features on PC and mobile.