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Manager, VFX Art - Teamfight Tactics
Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics,…
Program Manager, Workplace Experience & Real Estate (APAC)
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Senior Game Producer 高级游戏项目管理经理 - Unpublished R&D Product
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Senior Game Product Manager, Monetization and Growth - FFGS/金铲铲之战
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Senior QA Engineer, Compliance & Release - Wild Rift
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Senior Software Engineer - Tech Foundations
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Staff Software Engineer, Services - Unpublished R&D Product
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Staff Software Engineer - Unpublished R&D Product (Sydney-Based; Relocation Provided)
Sydney, Australia At Riot, we believe in putting players first. Our Sydney-based team works closely with teams across the globe to build next-generation features and technology for an exciting Unpublished R&D…
Technical Art Manager - Unpublished R&D Product
At Riot, we believe in putting players first. Our Sydney-based team is partnering globally to build next-generation features and technology on an exciting Unpublished R&D Title. The team focuses on supporting the…
Research Intern, PhD or Master's (Contract)
At the Riot Singapore Efficiency team, we're pushing the frontiers of how Generative AI can power the next generation of creativity and game development. We leverage cutting-edge machine learning approaches to…
Publishing Operations Manager - Teamfight Tactics (Contract)
Riot Games was established in 2006 by avid gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical acclaim. Players form…
Senior Game Designer, Balancing & Economy - Unpublished R&D Product
Designs and balances gameplay systems and economies for an unreleased Riot Games title, collaborating with artists and engineers to refine player experiences.
Manager, Game Product Management - FFGS/金铲铲之战
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Environment Art QA Analyst
QA Analyst for video-game environments, testing asset integration, lighting, collision, and streaming in Unreal Engine to ensure immersive AAA world quality.
DevOps Engineer
Build and run a centralized performance-testing automation platform for game studios, integrating with Unreal Engine and multiple pipelines while managing cloud infrastructure and CI/CD tooling.