5,097 Gaming jobs
Open tech roles at companies in game development.



Engineering Manager, Ads Experience
Leads Roblox's Ads Experience engineering team, owning the advertiser, brand, and creator monetization products (Ads Manager, campaign management, reporting, payouts) end to end. Manages and grows the team while providing technical direction across Go/C# backends, React/TypeScript frontends, and Gen AI features.



Senior/Principal Software Engineer - Creator Data
Principal engineer leading distributed storage systems (Data Stores, Memory Stores) and cloud services for Roblox creators, ensuring 100% uptime and building observability dashboards.



Senior Machine Learning Engineer - Economy ML
Senior ML engineer on Roblox's Economy ML team builds ranking, personalization, and pricing models for the virtual economy across Marketplace, Payments, and Developer Monetization. Day-to-day: designing recommender architectures in Python/PyTorch, efficient training/serving at scale, running A/B experiments, and monitoring production models.



Director of Engineering – Studio Systems
Lead engineering teams to build and evolve Roblox Studio’s core systems, including scripting, debugging, and toolchain, using C++ and AI-assisted workflows.



Principal Fullstack/Backend Software Engineer, User Connections
Principal engineer tech-leading Roblox's User Connections team, designing and building the scalable backend systems behind social features like friending, profiles, identity, and online presence used by hundreds of millions of users. On-site at Roblox HQ in San Mateo, CA, working mainly with compiled languages such as C#, Java, or C++.



Senior Frontend/Fullstack Software Engineer, Social Graph
The Senior Software Engineer will build and maintain full-stack social graph features to improve user connection and engagement on the Roblox platform. This role is frontend-leaning and involves collaborating with cross-functional teams to ship features used by millions of daily users.



Senior Software Engineer, Metric Platform
Build and scale Roblox’s distributed data infrastructure (Kafka, Flink, Spark, Trino, Druid) to process petabytes daily, enabling analytics, ML, and product decisions at massive scale.



Senior Threat Intelligence Analyst, Safety Intelligence
A senior analyst on Roblox's Safety Intelligence team proactively hunts emerging threats across harm domains (child safety, extremism, fraud, etc.), producing multi-sourced threat assessments and briefings. They partner with Data Science, Engineering, and Moderation to turn findings into detections, using SQL, Python, and OSINT methods.



Senior Product Manager, App Performance & Architecture
Own the multi-year roadmap for Roblox’s app architecture, defining core systems like process lifecycle, asset download orchestration, and observability frameworks to keep the 3D platform performant and scalable across all devices.



Senior Software Engineer - Safety Experience
Senior full-stack engineer on Roblox's Safety Applications team, owning end-to-end in-house safety labeling and investigative tooling — designing high-throughput microservices and integrating LLM/agentic AI into moderation workflows. Stack includes React, Golang, Python, relational/NoSQL databases, and cloud platforms.



Principal Security Software Engineer, Application Security
Leads application security initiatives at Roblox, shaping security standards, threat modeling, and secure design for immersive gaming/media platforms; collaborates with engineering teams to automate security practices and mentor engineers.



Senior Software Engineer, Frontend (App Foundations)
Senior frontend engineer shaping the architecture of Roblox's consumer-facing app surfaces (Home, Avatar, Search). Day to day: building reusable React-style abstractions and Luau UI libraries, defining architecture and state-management standards, and optimizing performance across web, mobile, and desktop clients.



Senior Software Engineer, Engine Systems
Builds core C++ systems for Roblox’s 3D engine, including DataModel structures, reflection bindings, and serialization to power millions of user-created games.



Senior Software Engineer (Full Stack), Global Actions
Senior full-stack engineer at Roblox building Global Actions, starting with an Affinity System (Saves, Collections, Wishlists) that replaces the fragmented Favorites experience. Day to day: design backend APIs and data models, lead a data-safe migration across web, mobile, console, and VR, and build React-based cross-platform UI.



Engineering Manager, Observability Infrastructure
Leads Roblox's Observability Infrastructure team, managing engineers who build AI-powered observability platforms (telemetry, distributed tracing, logging, profiling, storage, dev-facing visualization) to boost developer productivity, CI/CD, and platform reliability at massive scale. Based in San Mateo, CA with a hybrid Tue-Thu onsite schedule.



Engineering Manager, Home Infrastructure (Recommendation Systems)
Leads a team of backend and data engineers building the large-scale backend, data, and personalization infrastructure behind Roblox's Homepage and Experience Details discovery surfaces. Work spans distributed systems, ML-powered recommendations, ranking, real-time signals, and product experimentation at massive scale.



Director, Product Management, Consumer Frontend
Lead the product vision for Roblox’s consumer frontend, standardizing UI/UX across mobile, desktop, console, VR, and web while driving adoption of design systems and platform-wide improvements.



Technical Director - AI Roblox Studio
Lead the architecture and implementation of AI-native coding agents inside Roblox Studio, building production-grade systems that plan, execute, validate, and iterate alongside creators.



Principal Software Engineer, Engineering Acceleration
Principal engineer defining the next decade of Roblox’s developer platform, scaling source control, CI, and AI-powered tooling for 2,000+ engineers.