6,903 Media jobs
Open tech roles at companies in media, content and entertainment.
Product Manager Digital
Glintt Global, a Portugal/Spain-based tech consultancy, is hiring a Product Manager Digital in Madrid for a strategic client project in the digital media sector. Day to day: triage web/app product incidents, write requirements, user stories and acceptance criteria, validate functionality and coordinate tech, UX/UI and business teams using Agile, Jira and Figma.
Stage Janvier 2027 – Chef de Projet GEO & IA F/H
6-month internship starting January 2027 in Unify Group's Data & GEO team (Boulogne-Billancourt): driving GEO (Generative Engine Optimization) campaigns for client brands — setting up and monitoring campaigns, building tracking dashboards, coordinating content production, and analyzing performance, with a watch on AI and search trends.
IT Specialist
Hands-on IT Specialist providing first/second-line support and keeping a live events venue's systems running — hardware, software, networks, and event tech like ticketing kiosks, POS, Wi-Fi, and digital signage. Works under the Senior IT Manager, including on-site during live events and security incident response.
Stage Janvier 2027 – Chef de Projet Brand Content F/H
Six-month internship starting January 2027 as a brand content project manager at EDITORIALINK (Unify Group) in Boulogne-Billancourt, France. The intern supports the delivery team on client content/digital strategy projects: briefs, kick-offs, planning, production coordination and campaign performance reporting, using Excel, PowerPoint and optionally WordPress.
Data Platform Engineer
Hands-on Data Platform Engineer modernising a large-scale enterprise data platform on Azure for a European football organisation via a managed service engagement. Focuses on performance, cost and scalability optimisation, CI/CD, Terraform IaC, and improving dbt/SQL data models with Python automation.
Ведущий моушен-дизайнер
Lead motion designer at RBC, a major Russian media holding, creating motion graphics for RBC's TV and radio broadcasts. Hybrid work based in Moscow with a monthly salary of up to 210,000 ₽.
Software Engineer, Frontend - 커뮤니티
Builds and improves frontend features for a local community platform using React, TypeScript, and streaming SSR to connect neighbors via interest-based groups and events.
Software Engineer, Backend - 커뮤니티
Builds and maintains backend systems for a hyper-local community platform, focusing on scalable server architecture, AI-driven recommendations, and seamless integration of neighborhood services like classifieds, events, and trust-based interactions.
Product Designer (인턴) - 커뮤니티
Intern (3-month trial, possible 3-month extension) product designer on Daangn's Community team in Seoul, designing community products such as Moim, Cafe, Apartment and the community tab. Work involves user research, data-driven hypothesis testing, cross-functional collaboration, and design/AI tools like Figma and Claude Code.
Product Designer - 커뮤니티
Product Designer on Danggeun Market's Meetup (community) team, building hyperlocal features that connect neighbors around hobbies and interests. Day to day: designing the meetup product, defining user problems, running hypothesis-driven experiments with quantitative and qualitative data, and collaborating with leads, PMs, and engineers using Figma and AI tools like Claude Code.
Head of Quality Engineering
Hands-on QA Engineering Lead owning quality strategy across Muse Group's web, mobile, and desktop products — building scalable test automation, quality metrics, and CI/CD release gates while coaching engineers. Key tech: Playwright, mobile automation (Maestro/Detox/Appium), CI/CD, and AI-assisted test tooling.



Senior Frontend/Fullstack Software Engineer, Social Graph
The Senior Software Engineer will build and maintain full-stack social graph features to improve user connection and engagement on the Roblox platform. This role is frontend-leaning and involves collaborating with cross-functional teams to ship features used by millions of daily users.



Principal Security Software Engineer, Application Security
Leads application security initiatives at Roblox, shaping security standards, threat modeling, and secure design for immersive gaming/media platforms; collaborates with engineering teams to automate security practices and mentor engineers.



Senior Software Engineer - Storage
Designs, implements, and operates Roblox’s large-scale distributed storage infrastructure (caching, message queues) on Kubernetes/Nomad, ensuring 99.99% uptime, elastic scalability, and cost-efficient automation for mission-critical services.



Senior Software Engineer, 3D Engine Scalability
Design and ship 3D engine systems for avatar/environment geometry (mesh processing, LOD, streaming) to enable high-fidelity worlds on mobile. Core tech: C++, 3D rendering, and performance profiling.



Games Creative/Design Director
Creative/Design Director guiding external creators in Roblox's Incubator program toward building novel games — owning design feedback, building design workflows, fostering creator community, and collaborating cross-functionally on GTM and growth KPIs. Requires 15+ years of game design/creative leadership; onsite in San Mateo Tue–Thu.
Senior Video Editor & Motion Creative (temporary contract)
Senior video editor & motion creative at Dragons, a global creative agency in Barcelona, on a 2-month contract. Leads editing of campaign, social and branded content using Premiere Pro and After Effects, adding motion graphics, animation and CGI collaborations from concept to final delivery.
AI for SE算法研究实习生 - TikTok泛架构
Internship (PhD students) on TikTok's general architecture team in Beijing, researching and implementing AI/LLM algorithms for large-scale software engineering (AgentOps, DevOps, AIOps, AI for Dev), optimizing them for production-scale services, and publishing papers at top conferences.