6,873 Media jobs
Open tech roles at companies in media, content and entertainment.

Senior Embedded Linux Engineer
Senior Firmware Engineer building low-level firmware for Hudl's fully-automated, edge-AI sports cameras — extending embedded Linux BSPs (Yocto), writing and debugging kernel drivers, and developing user-space code in C/C++ within an autonomous squad that turns prototypes into shipping devices.
Photographer
A photojournalist at 12News (KPNX-TV, NBC) in Phoenix who shoots and edits compelling news stories for TV, social, and digital platforms. Core work involves Edius video editing, live newsgathering (SNG/ENG), multi-camera interviews, and occasionally speaking live on-air.
ENG/Video Editor/Photographer
Edit and produce news video packages, graphics, and live shots for TV and digital using non-linear systems and Adobe Creative Cloud; collaborate with reporters and producers to meet broadcast deadlines.
Director of Business Development
About AppLovin AppLovin makes technologies that help businesses of every size connect to their ideal customers. The company provides end-to-end advertising solutions for businesses to reach, monetize and grow their…
Business Development Associate
About AppLovin AppLovin makes technologies that help businesses of every size connect to their ideal customers. The company provides end-to-end advertising solutions for businesses to reach, monetize and grow their…
Talent Acquisition Specialist
Recruits full-cycle for creative and operational roles across YouTube-first brands, sourcing and hiring talent while managing candidate experience and talent pipelines.
Software Engineer, Fan Identity
Full-stack engineer on MLB's Fan Identity team, building and operating services and UIs that secure and manage digital identities of millions of fans across ticketing, e-commerce, and streaming platforms. Core stack: Java/Spring Boot, TypeScript/React, PostgreSQL, Google Cloud, and Kubernetes.
Software Engineer, Baseball Enterprise
Software engineer building and operating full-stack platforms that power MLB Club and League operations — roster/player lifecycle, broadcast and content ops, high-scale APIs, on-field game tech, and umpire tooling. Works with Java/Spring Boot, TypeScript/React, PostgreSQL, Kafka, Google Cloud, and Kubernetes in an agile team with on-call rotation.
Product Manager, Fan Data
Product Manager for MLB's Fan Data Platform in New York, focused on centralizing ticketing and fan data and building data products used across MLB's digital and physical touchpoints. Day to day involves gathering requirements, driving roadmaps and releases with engineering, and aligning diverse baseball-industry stakeholders, using SQL/Python/R and Agile.
