6,875 Media jobs
Open tech roles at companies in media, content and entertainment.
SAP FI Software Engineer (m/w/d)
SAP FI software engineer at ZDF, Germany's public-service broadcaster: translates accounting requirements into technical concepts and builds/maintains SAP Finance applications end-to-end — developing with ABAP (S/4HANA), SAP Fiori, SAPUI5 and CDS views, integrating via BAPIs/RFCs/web services, driving automation and migrations, and providing 3rd-level support.
Photographer Assistant (Intern)
Internship assisting senior photographers at school photoshoots in Singapore, plus post-production image work in Photoshop/Lightroom. No prior experience required; basic DSLR camera skills preferred, with early-morning (from 7am) starts on a 44-hour, 5-day week.
DevOps Developer
A senior hands-on developer role at a media company in Watford, UK (hybrid, onsite 1-2 days/week), building an in-house .NET booking platform while owning its DevOps side — leading design and delivery of features and integrations, and managing CI/CD, environments, and monitoring.
GESTIÓ AUDIOVISUAL, PROJECTES SOCIALS I CULTURALS
Manager role for audiovisual, social and cultural projects (ES513, Barcelona area, Spain), offered on-site. The posting contains no further details — candidates must apply via the Feina Activa portal using reference 92327844.
Seasonal Designer, Global Creative Marketing
Seasonal designer on the NFL's Global Creative Marketing team, creating and animating graphics for the league's official social media platforms and affiliated channels. Fully onsite in Inglewood, CA, requiring strong Photoshop, After Effects, and Illustrator skills and availability for nights and weekends during the NFL season.
Staff Software Engineer, Backend
Staff backend engineer at Tinder (New York) designing, building, and operating scalable, resilient distributed services that power the dating app, running on Kubernetes/ECS. Needs strong skills in a backend language (Java, Node.js, Go, or C++), 5+ years of experience, and high-traffic distributed systems expertise.
Staff Software Engineer, Applied AI (IC)
Builds and scales an AI agent platform to integrate AI into the software development lifecycle, focusing on tooling, observability, and reliability for internal and product-facing AI features.
Quality Test Engineer I — Night Shift & Data Tools
RELX International is hiring a Quality Test Engineer I in the Philippines for night-shift work. The engineer runs testing tasks across software releases, collaborates with developers, product owners, and analysts, selects testing tools, and diagnoses system issues using Python, Java, JavaScript, and SQL.
Sr. Cloud DevOps Engineer (AWS & Terraform) - Hybrid | 1-5x/mo RTO | Late Mid Shift | QC
Senior DevOps engineer designing, building, and automating AWS cloud infrastructure and CI/CD pipelines with Terraform, CloudFormation, Jenkins/GitHub Actions, Python, Docker, and Kubernetes, plus OpenTelemetry observability. Hybrid role with occasional onsite days at Philippine offices.
Backend Engineer Intern - Data Pipelines & Insights
Intern on TikTok's Global E-commerce data team, building data applications and pipelines for cost efficiency and merchant insights across live and short-video commerce, collaborating with engineers, PMs, and data scientists. Core stack: backend coding in Go, Python, Java, or C++ with databases and distributed systems.

Sr Software Engineer, Employee Experience & Productivity
Senior software engineer on Apple's IS&T Employee Experience & Productivity team, architecting and owning large-scale full-stack web applications (React/Vue, Java/Node.js, SQL/NoSQL) end-to-end for Apple TV+ Studio & Production and Music operations, leveraging generative AI tools to speed up documentation and workflows.
AI Designer
AI Artist/Designer in WPP Production's Buenos Aires post-production team: generates advertising images and videos with generative AI tools (MidJourney, Runway, LTX, ComfyUI), leads art direction and storyboarding, builds motion graphics in After Effects, edits in Premiere Pro, and pitches concepts to clients. Hybrid role, about four days a week in office.
Audio Software Engineer — DSP & Audio Engine
Senior engineer on BandLab's Audio Core team designing DSP algorithms (EQs, dynamics, pitch correction, amp models, mastering) and evolving the real-time, platform-agnostic audio engine in modern C++ behind BandLab's social music creation apps on iOS, Android, desktop and web.
Software Engineer Intern, Pipeline Infrastructure
12-week summer internship (June 7–Aug 27, 2027) with Walt Disney Animation Studios' Pipeline Infrastructure team in Vancouver. The intern builds UIs, APIs, and supporting tools for the next-generation film production pipeline, mainly in Python, to power asset management workflows for animated filmmaking.
Pipeline Infrastructure Software Engineer Intern
Intern at Walt Disney Animation Studios in Vancouver building Python pipeline tools, interfaces, and APIs for animation production infrastructure. Works with mentors and technical directors to prototype solutions, resolve data-integrity issues, and document findings.

