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The Lead Level Designer shapes immersive RPG environments, balancing gameplay, narrative, and visuals for a top-down action game. They lead a team, collaborate with artists and engineers, and ensure levels are engaging, performant, and aligned with project goals.
Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and…
Senior Technical Designer implementing, debugging, and tuning gameplay systems for Last Epoch (a top-down action RPG) using scripting/visual scripting in engines like Unreal or Unity.
Senior Backend Engineer at a fast-growing action RPG studio; designs and owns scalable C# services on Azure for game servers, matchmaking, economy, and telemetry under peak traffic.
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