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Manages the full lifecycle of major live-entertainment events at Fever's Buenos Aires office — from signed contract through final closing — acting as point of contact between event partners and internal teams, coordinating departments, and relaying product needs to HQ. Core focus is project management, stakeholder communication, Q&A documentation, and analytics.
Hey there! We’re Fever, the world’s leading tech platform for culture and live entertainment. Our mission? To democratize access to culture and entertainment. With our proprietary cutting-edge technology and…
Senior Graphic Designer (Korean speaker) at Fever, a live entertainment tech platform, working hybrid from Melbourne. The role focuses on concepting visual identities and campaigns, finalizing artwork to technical standards across digital, print, and on-site formats, and leading project timelines using Figma and Adobe Creative Cloud.
Senior Android engineer building Fever's native Android apps for cashless payments, access control, and ticketing at large-scale live events across 10+ countries. Day to day: Kotlin development with gradual Java migration, Coroutines/Flow and RxJava, Jetpack libraries, and Gradle/Fastlane build automation, running on phones, kiosks, and custom hardware.
Senior Android engineer at Fever, a live-entertainment tech platform, building and maintaining the consumer Android app in cross-functional agile teams. Day-to-day work centers on Kotlin, Jetpack Compose, modular architecture, testing (Espresso) and REST/OpenAPI APIs, with ownership from design through release and QA.
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