Meshy
AI-powered platform for rapid 3D model and asset generation.
Company facts
- Founded
- 2021
- Employees
- 128
- Headquarters
- United States
- CEO
- Ethan Hu
- Type
- Private
About
For many creators, the world of 3D modeling presents a significant hurdle. Seasoned 3D artists often spend weeks meticulously crafting detailed models, a process that is both time-consuming and costly. For the everyday content creator, mastering complex software like Maya or Blender can feel like an insurmountable challenge. This gap between the growing demand for 3D content and the efficiency of its creation, compounded by issues of cost and complexity, highlighted a clear need for a new solution. This is where Meshy steps in. We are here to help game developers and creative professionals accelerate their 3D content creation through the power of artificial intelligence. Born from a passion for generative AI, Meshy empowers users to transform simple text and images into stunning, fully-textured 3D masterpieces in a matter of minutes. Our platform is not just about streamlining the 3D design process; it's about unlocking a universe of creative possibilities for everyone, regardless of their technical expertise. We believe that in the future, anyone should be able to effortlessly create breathtaking 3D assets. Our core offerings, including Text to 3D, Image to 3D, and AI Texturing, are designed to be intuitive and powerful. For instance, our Text to Texture feature allows artists to generate high-quality, 4K resolution textures for their models with a simple text prompt, drastically reducing what was once a lengthy workflow. By providing plugins for popular platforms like Unity and Blender, we ensure seamless integration into existing creative pipelines. We are committed to democratizing 3D content creation, making it faster, more accessible, and ultimately, more imaginative for creators worldwide.
Open positions
高级生成式 AI 图形工程师
你将迎接的挑战 作为应用研究团队的图形工程师,你将负责图形技术栈中的核心模块,并参与打造面向数百万创作者的下一代 AI 驱动的 3D 资产创作工具。 主要职责包括但不限于: 构建 AI 驱动的 3D 创作所需的图形基础设施:设计并开发核心图形系统,以及将这些系统整合起来的整体架构。 探索 3D AI 的技术前沿:深入实践 3D 生成、3D 理解和 3D…
Agent 算法工程师-Mora
负责新产品Mora的迭代升级 任职要求: 1. 具备扎实的软件工程基础和全栈开发经验,能够独立完成从原型、开发、测试到部署的闭环。 2. 熟练使用 Python,能够使用 TypeScript/JavaScript 开发前后端功能;熟悉 Linux、网络通信、并发和异步编程。 3. 对通用 Agent 的核心模块有系统理解,包括工具调用、上下文管理、记忆、规划、执行循环和反馈评测;有实际 Agent 项目经验。 4.…
视频生成算法研究员
1. 负责面向游戏场景的实时交互式视频生成模型研发,覆盖预训练、SFT 与 RL 后训练全流程。 2. 研究流式自回归生成技术,提升模型在长时交互中的稳定性与一致性。 3. 研究少步蒸馏与推理加速方法,在画质、运动表现与延迟之间取得最优平衡。 4. 提升模型的可控生成能力,精确响应相机、角色动作、场景等控制信号。 5. 搭建「数据—训练—评测」迭代闭环,依托千卡级 GPU 集群高效开展实验验证。 1.…
Generative AI Researcher
你的下一个挑战 (Your Next Challenge) 作为 Meshy 研究科学家和机器学习工程师团队的核心成员,你将驱动我们核心 3D 原生生成基础模型的开发。在此职位上,你将加入基础研究团队以推动 3D AI 的进步,借鉴其他机器学习领域的成果并挑战技术极限。你将致力于实现雄心勃勃的长期研究目标,并明确阶段性的里程碑。 主要职责包括(但不限于): 1.模型研发: 设计、训练并优化大规模 3D…
AI Infra
具备机器学习、分布式系统、高性能计算或计算机图形学相关经验。 对至少一种机器学习框架(如 PyTorch、JAX)有扎实的实践经验和深入理解。 具备出色的编程能力,能够使用 Python 和/或 C++ 编写高性能、可维护的代码。 熟悉大规模模型训练或推理优化,对 CUDA、Triton、分布式训练、量化、编译等技术有实践经验者优先。 具备性能与效率导向的思维,能够深入分析并优化计算、显存、通信和数据加载等瓶颈。…
Principal Research Scientist — Generative AI
主导生成式AI研究路线图,重点覆盖多模态学习与大规模基础模型,将研究目标与产品落地紧密结合 在生成式建模领域(扩散模型、GAN、VAE、Transformer等)开展创新研究,并在NeurIPS、ICML、CVPR、SIGGRAPH等顶级学术会议发表成果 监督超大规模生成模型(十亿参数级)的训练与部署,涵盖分布式训练、基础设施优化及高效推理…
Generative AI - 3D Foundation Model
Who You Are You are a talented, hands-on researcher who thrives in a fast-paced environment, is self-directed, a team player, and knows how to get things done efficiently. You have deep understanding of the transformer…