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What You’ll Do Lead the architecture design of game server systems, including communication protocols and module/service breakdown. Build and maintain core server features, with ongoing refactoring and codebase…
What You’ll Do Build and iterate on playable game versions based on approved concepts and requirements. Design, implement, and maintain gameplay features and systems in Unity. Debug and resolve issues to ensure stable,…
What You’ll Do Continuously play and analyse game content, especially seasonal content, to stay up to date with player needs and expectations. Independently design, develop, test, balance, and configure new seasons,…
What You’ll Do Design and build game systems, gameplay rules, and features based on the overall game direction, with a focus on delivering a strong player experience. Work closely with programmers, artists, and QA to…
Builds and maintains PHP/Laravel backend services for Omnilojo's website and game top-up platform, integrating payment gateways and managing order records. Also develops internal GM management tools for player data, suspensions, and in-game item distribution, and writes SQL queries for daily revenue and new-user metrics.
Build and maintain PHP backend services for the company's website and game top-up platform, including third-party payment gateway integration, payment callbacks, order handling, GM management tools, and SQL-based operational reporting. Core stack: PHP (Laravel/ThinkPHP), Redis, and SQL.
Backend Engineer building and scaling Java-based game server systems, owning architecture, performance optimization, and core logic for live game operations in Singapore.
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