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As a Lead Analytics Developer, you'll work in our cross-disciplinary engineering team to scale our platform, expand its reach, and help define and build the future of analytics for PlayStation games. You should…
Senior Product Manager at Sony Interactive Entertainment (PlayStation) in London, working within the Commerce Platform team to drive monetization growth for the PlayStation Plus membership program and commerce experiences. Day to day: shaping product strategy, running experiments, and leading cross-functional delivery at global scale.
Delivers day-to-day IT support to PlayStation game development teams — handling service desk tickets, desktop/laptop/mobile issues, onboarding, and IT infrastructure like dev kits and AV. Core stack includes Windows, macOS, Active Directory/Entra, JAMF, and ServiceNow.
Software Engineer on Sony Interactive Entertainment's newly forming Dublin team, building client-side SDKs, middleware, and platform technologies that power PlayStation experiences. Day to day: designing well-documented APIs, owning C/C++ components from design through delivery, debugging, and collaborating with global teams including Tokyo.
Senior engineer on a new Dublin team building client-side SDKs, middleware, and platform technologies for the PlayStation ecosystem, primarily in C/C++. Day to day involves API/platform design, owning features end to end, mentoring, and working with global teams including Tokyo.
A hands-on Staff Software Engineer at Sony Interactive Entertainment's Adaptive Experiences Platform team in Waterloo, Ontario, who leads the design of a platform-independent experiences SDK (TypeScript/React) and modernizes the PS5 Store runtime toward schema-driven, server-driven UI across console, web, and mobile.
A 12-month contract SDET role at PlayStation in Dublin (hybrid, 1–2 days/week onsite), focused on backend and data quality. The engineer designs test strategies and automation frameworks using Python, Selenium and SQL, and validates data pipelines and transformations on platforms like Snowflake and Databricks.
Senior Backend Engineer at PlayStation's Waterloo startup-style team, designing and building scalable backend services and APIs (GraphQL/REST) for new mobile and web consumer experiences using Node.js, TypeScript, PostgreSQL, and AWS.
Backend engineer building scalable, real-time gaming services for PlayStation’s mobile/web platforms, focusing on APIs, databases, and cloud infrastructure to enhance player connectivity and discovery.
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand.…
Build backend services and APIs for PlayStation’s new mobile and web experiences, designing scalable architectures and data models to connect gamers globally.
PlayStation is searching for a Manager, Software Engineering in Aliso Viejo, CA, to lead efforts on projects surrounding distributed systems and game virtualization software. Candidates should have at least 5 years of…
Sony Interactive Entertainment in the United Kingdom is seeking a data engineering specialist to join the Security Data Analytics team. You will design, operate, and optimize ingestion and transformation pipelines,…
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn0t just the Best Place to Play — its also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand.…
Provides second-line IT and DevOps support for PlayStation’s infrastructure, troubleshooting Windows/Linux/macOS systems and improving operational reliability.
Builds and maintains Snowflake data pipelines and models that turn raw security signals into trusted, analytics-ready data for PlayStation’s Security Data Analytics team.
Staff ML Engineer at PlayStation’s Visual Computing Group builds generative models for game rendering and live streaming, focusing on neural networks, computer vision, and graphics pipelines.
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