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Your daily tasks: Designing, developing and maintaining engaging and original quests for our players both on paper and in our proprietary C-Engine. Working closely and iteratively with the Narration team (the whole…
As a Level Designer, you will be responsible for designing, building gameplay locations, scripting, iterating, and optimizing levels/quests in an open-world game. You will work on Open-World systems such as population,…
We’re looking for an experienced Lead UI/UX Designer to define and guide the user experience for our next titles. You will oversee the UI/UX design team, shaping intuitive and visually stunning interfaces. This role…