Animator (Gameplay & Motion Matching)
Posted Updated 27
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Summary
Animator joining Techtive Games to work on Ardem, an open-world survival game built in Unreal Engine 5. Day to day: creating grounded, realistic character and zombie animation using motion matching and Epic's Game Animation Sample Project (GASP), largely refining existing animation data rather than animating everything from scratch.
We're looking for an Animator to join our team as we move into full production on our debut game Ardem, an open world survival game developed in Unreal Engine 5. In this role, your focus is making Ardem's characters move like real people and its zombies move like something that used to be. We're going for grounded, natural, realistic animation, built on Epic's Game Animation Sample Project (GASP) and motion matching. You won't be animating everything from scratch: a big part of the job is takin…