Audio Design Intern
Summary
An Audio Design Intern joins Wildlife Studios' audio team to create and edit sound effects, music, and dialogue for mobile games, and helps implement and test in-game audio using Unity and Wwise. Requires current undergraduate study in an audio/music/game-related field and basic DAW editing skills.
Audio Design Intern — Wildlife
We are looking for an Audio Design Intern to join our Audio team at Wildlife Studios! Our team is responsible for creating, producing, and implementing audio across a variety of mobile games, working directly with Game Design, Art, Engineering, and Product teams.
What you'll do
- Support the creation and editing of sound effects (SFX) for characters, user interfaces (UI), environments, abilities, and other in-game elements.
- Edit, clean up, process, and organize audio files, including SFX, music, and dialogue/voice assets.
- Assist with in-game audio implementation and testing using tools like Unity and Wwise, under the team's guidance.
- Participate in creative sessions, audio reference research, and sound design concept development.
- Help organize sound libraries, project files, and technical documentation.
- Collaborate with Audio Designers and cross-disciplinary team members, receiving feedback and contributing to creative discussions.
- Explore new tools and technologies, including AI-driven solutions, to support and optimize audio production workflows.
What you'll need
- Currently pursuing an undergraduate degree (bachelor’s or associate) in Audio, Music, Music Production, Audiovisual, Game Design/Development, or related fields.
- Basic knowledge of audio editing and manipulation in a DAW (Reaper, Pro Tools, Ableton Live, Cubase, Audition, or similar).
- Passion for sound design, video games, and interactive audio production.
- Strong critical listening skills, creativity, and attention to detail.
- Eagerness to learn, experiment with new workflows, and work collaboratively.
- Good organizational and communication skills.
Nice to have
- Basic knowledge of game audio middleware and engines, such as Wwise, FMOD, or Unity.
- Familiarity with audio editing, mixing, and audio processing.
- Interest in procedural audio, adaptive audio, and audio systems implementation.
- Personal or academic projects, or a portfolio demonstrating an interest in sound design.
As published by greenhouse · 14 questions
Basics
First Name, Last Name, Email, Phone, Resume/CV, Location
Short answers (4)
- Preferred First Name optional
- Please enter your cumulative GPA (Grade Point Average) and the scale on which it is based (e.g., 3.5/4.0). If you don't know your GPA, you can leave this field blank. optional
- LinkedIn Profile optional
- GitHub (Optional) optional
Pick from a list (10)
- Are you applying for the Regular Internship (1-2 year duration) or the Summer Internship (8 weeks, from January to February 2027)?
- University
- Degree
- Are you currently part of a double degree program (Brazil + abroad)?
- What is your expected graduation date?
- Please indicate your English proficiency level:
- How did you hear about our Internship Program?
- Do you have work permit in the Country where you are applying for the job?
- Will you now or in the future require sponsorship for employment visa status?
- By submitting an application, I acknowledge that I have read and understand the Wildlife Studios’ Candidate Privacy Notice.