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EA SPORTS NHL Backend Engineer

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Summary

Backend software engineer on EA SPORTS NHL, developing and extending online features across the game client and backend services using C++, proprietary engine code, and internal/third-party APIs, with a focus on connected, socially interactive live game experiences at the EAV Studio in Burnaby.

Shape EA SPORTS NHL online systems through backend services, APIs, and C++ development from EAV Studio in Burnaby. This Online Software Engineer develops and extends features supporting more connected, socially interactive NHL experiences. You will report to the Technical Director while working across game client and backend services. The position involves proprietary-engine code, internal and third-party APIs, and iterative improvements to live systems and workflows. Key Responsibilities:

Extend online features for connected game experiences Develop across game clients and backend services Integrate internal and third-party software APIs Iterate improvements to live systems and workflows Coordinate with cross-domain game development partners Requirements:

Five-plus years developing software with C++ Degree in computer science or related field Equivalent professional experience or training may qualify Experience with client/server and peer-to-peer architectures Experience with multi-threaded systems and real-time networking Bring C++, API, backend, and real-time networking experience to EA SPORTS NHL online game development.

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