Game Designer - Puzzle Games
Summary
Designs and balances puzzle-game mechanics, levels, and live-ops features in Unity to create a top-performing mobile title.
About Voodoo
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is Istanbul-based.
Team
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
Role
We’re seeking a talented and seasoned Game Designer who is deeply passionate about Puzzle games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
Define a clear, cohesive design pipeline
Pitch and implement big features to the team, deconstructing them into smaller components
Own game balancing, pace, feel
Always back up your ideas with available data points
Ability to deconstruct and analyze mobile games mechanics
Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
Fine-tune game balancing, pacing, and feel
Benchmark the market to stay on top of new trends
Understanding of models and tools to analyze gameplay and user behavior
Proficiency in Unity a huge plus
Familiarity with Figma or similar visual collaboration software
Able to create a playable prototype individually as well as within a team
Profile
At least 5 years of professional experience in Game Development and at least 3 years as a game designer
Experience working on mobile games, F2P or RPG
Experience in designing LiveOps for a live product is a huge plus
Creative and hacker mindset
Good sense of gameplay experience, and special attention to detail
Communication skills in English, both written and verbal
Knowledge of casual games
Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
Accountability, independence, and responsibility when given ownership over your work
An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day
Benefits:
Best in Class compensation
Other benefits according to the country you reside.
Skills
As published by ashby · 16 questions · 2 written answers
Basics
Full Name, Email, Resume
Short answers (10)
- Current location
- Phone
- Portfolio optional
- Github optional
- Behance optional
- Artstation optional
- Twitter optional
- Other optional
- What are your salary expectations (annual gross salary + currency)?
Pick from a list (4)
- I consent to Voodoo using my data to process my application and make it available to our HR team and authorized partners as part of our recruitment process. I understand it will be by default retained for up to 2 years and that I can object and/or learn more about how my data is managed by clicking on the link below.
- Do you have some experience with Game design for a F2P mobile game?
- Are you fluent in English?
- If you are not based in Istanbul, are you willing to relocate to Istanbul?
Written answers (2)
- Additional information optional
- Could you please share link to your portfolio or give a list of titles you've designed for?