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OMNILOJO PTE. LTD.

Game Designer (Systems)

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What You’ll Do

  • Design and build game systems, gameplay rules, and features based on the overall game direction, with a focus on delivering a strong player experience.
  • Work closely with programmers, artists, and QA to drive feature development and ensure quality delivery.
  • Analyse feature performance and player data to evaluate outcomes and identify areas for improvement.
  • Analyse issues such as player retention, revenue, and system engagement, and propose optimisation solutions.
  • Develop innovative gameplay and system designs based on the game’s style and target audience preferences.
  • Design and balance progression systems and game values, including independently designing progression-related numerical systems.

What We’re Looking For

  • Bachelor’s degree or above.
  • 5+ years of experience in mobile game systems design, with experience contributing to at least one successfully launched title. Experience in SLG games is preferred.
  • Passionate about SLG games, with strong knowledge of the genre, its core mechanics, and player needs.
  • Strong analytical, problem-solving, and communication skills, with the ability to collaborate effectively across teams.
  • Fast learner with clear and agile thinking.
  • Proficiency in both English and Chinese to communicate effectively with Chinese-speaking stakeholders and team members.
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