freehire launches on Product Hunt on 26 August.

Follow →

Game Developer

Open 19d

Summary

Develops and prototypes game mechanics and systems using C# or C++ in an iterative, playtest-driven workflow for a game studio.

Job Responsibilities:

1. Transform high-level concepts into functional, playable game prototypes within tight iterative cycles.

2. Design and implement clean, modular, and scalable code frameworks that allow for quick adjustments to game mechanics.

3. Manage the entire development process from initial logic and UI implementation to basic asset integration and bug fixing.

4. Use playtest data and internal feedback to pivot designs quickly, knowing when to polish a feature and when to scrap it.

Requirement:

1. Knowledge of C# or C++ programming language.

2. Hands-on experience with game developer.

3. Strong logical thinking and learning ability.

4. Good communication and collaboration skills, adept at expressing own viewpoints.

5. Able to quickly build frameworks and prototype designs.

6. Passionate about GAME!

See also

Tailor your CV for this role?

We couldn't check your fit for this role — add a CV to your profile to see it next time.

A new version of freehire is available