Game Producer
Summary
Lead a new iGaming slot studio from concept to launch, hiring and managing artists, designers, and devs while ensuring regulatory compliance and data-driven product decisions.
About the Role:
OptiPlay is expanding. We are launching a dedicated sub-studio (our second game development squad) and are looking for a strong Game Producer to take full ownership of its pipeline and product vision.
Key Responsibilities:
End-to-End Ownership: Drive the entire slot development process for the sub-studio—from initial concept and documentation (GDD) to certification, launch, and live-ops;
Team Building: Hire and lead your dedicated creative unit, including Artists, 2D/Spine Animators, and Game Designers;
Cross-Functional Collaboration: Effectively manage workflows with resources (Math designers, Developers, and QA) to ensure seamless delivery without bottlenecks;
Roadmap & Strategy: Define and prioritize your studio’s product roadmap (mechanics, volatility mix, themes) in alignment with co-founders and the overall go-to-market strategy;
Compliance & Certification: Drive certification readiness (GLI/BMM) and ensure all titles meet strict regulatory standards for key jurisdictions;
Data & Performance: Set up and monitor game analytics and KPIs (GGR per title, retention, feature engagement, ARPDAU, hit rate).
Requirements:
5+ years in iGaming (slot provider or similar B2B environment), with a proven portfolio of released slot titles;
Deep Math Understanding: Strong grasp of slot mathematics (RTP, volatility, hit frequency, bonus features, jackpots) to effectively collaborate with shared math resources;
Delivery Focused: Proven ability to deliver slot titles from concept to launch in a lean, fast-paced environment;
Compliance Knowledge: Hands-on experience with GLI/BMM certification processes and regulatory constraints;
Entrepreneurial Mindset: Proactive, comfortable with high autonomy, and capable of setting up clear production pipelines from zero;
Communication: Strong ability to sync with shared tech teams, report directly to founders, and manage external partners.
Nice-to-Have:
Experience in building or scaling a game development team / sub-studio.
Exposure to RGS platforms, aggregator integrations, and regulated markets.
A strong mix of product vision, visual design taste, and data-driven decision-making.
Benefits:
21 vacation days + 2 extra day-offs annually;
12 paid sick days;
Fully remote format — work from anywhere you feel productive;
Flexible schedule: start your day anytime between 08:00–11:00 CET;
Fixed budget for health insurance and gym/fitness;
Provided all required work equipment;
Zero bureaucracy and direct communication with founders and C-level;
Minimal meetings, async-friendly workflow;
Startup energy: fast motion, creativity, and tight-knit communication;
Business trips and team meetups several times per year;
Multiple salary payout options (flexible formats);
…And many more perks unlocked after we hit break-even.