Game Quality Assurance Executive (Game Tester)
Summary
Entry-level game QA tester at Maxsoft in Tai Seng (Singapore): play through games end-to-end on PC/console to find bugs, write and execute test plans, log bugs in a tracker like JIRA, and verify fixes with developers. Salary SGD 2,200–2,500/month before probation; fresh grads welcome.
Salary: $2,200 – $2,500 per month
SGD 2200 - 2500 (Before passing Probation)
Requirements
- Minimum Diploma in Game Design & Development, Computer Science, Programming & Software Engineering, or related fields. Fresh graduates are welcome to apply.
- Good command of English in written and verbal. Additional languages like Simplified Chinese/Traditional/Japanese/Bahasa Indonesian will be a bonus.
- Good PC knowledge and familiar with MS Office Suite
- Well-versed in video games, experience in PC gaming and Console gaming. Understanding of Mobile gaming is not required but a bonus.
- Understanding on the usage of various software e.g. JIRA is a bonus
- Understanding on the usage of various dev kits e.g. Nintendo, PlayStation. Xbox Series S|X devkits is a bonus
- Able to work both independently and as part of a team
- Able to start work immediately
- Able to work on multiple projects simultaneously.
- Perform administrative and any other ad hoc duties when assigned.
Job Description
- Test Execution: Thoroughly play through games from start to finish, meticulously testing all aspects including gameplay, graphics, sound, and user interface to identify bugs, glitches, and errors.-
- Test Planning: Create, document, and execute detailed test plans for new development features and content.
- Bug Reporting: Identify, isolate, and document bugs clearly and concisely in our bug-tracking database. Report on bug status and communicate issues across multiple departments.
- Collaboration: Work directly with the development team to reproduce issues and verify bug fixes.
- Feedback & Critique: Provide constructive critique and feedback on usability, design, and overall game fun factor to help improve the player experience.
- Reporting: Report on testing progress and QA activities to leadership in regular production meetings.
- Coordination: Assist in coordinating external playtesting sessions and analyzing the feedback gathered.
- Build Management: Download and maintain builds for testing and troubleshoot issues where necessary.