freehire launches on Product Hunt on 26 August.

Follow →

GPU Design Engineer – Memory Hierarchy

Open 57d

Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Join us to help deliver the next groundbreaking products containing an Apple designed GPU. As part of the GPU Memory Hierarchy Design team, you’ll be responsible for crafting and building a GPU that enriches the lives of millions of people every day!

As a GPU Design Engineer, you will participate in micro-architecture specification and RTL coding. Explore architecture trade-offs in performance, area and power consumption. You will collaborate with verification team for functional simulation and debug. You will go beyond the industry norm and demonstrate creativity in problem solving, ability to think dynamically outside of standard convention, and quickly adapt to new technical areas.

Minimum Qualifications

  • Experience and knowledge of CPU or GPU architecture
  • Experience in one of the following areas: cache, on-chip interconnect network, data compression or GPU pipeline
  • Experience in timing and power optimization
  • Proficiency in Verilog/System Verilog and HDL
  • Minimum of BS degree and 3+ years of relevant experience.

Preferred Qualifications

  • Knowledge of high performance, low power designs
  • Experience in debugging performance issues
  • Experience with scripting languages such as Perl, Python and Ruby
  • Ability to work well in a team with strong communication skills

See also

Tailor your CV for this role?

We couldn't check your fit for this role — add a CV to your profile to see it next time.

A new version of freehire is available