Lead Graphics Programmer
Posted Updated 3
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an additional Lead Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Lead, mentor and coach our Graphics team
- Assist with recruiting of Graphics Programmers
- Manage code reviews and code features documentation
- Work in tandem with Larian Studios other programming Leads
- Assist in maintaining, porting and extending our proprietary engine on multiple platforms
- Debug and optimize code to hit quality and performance targets
- Show a strong passion for low level coding and a big interest in performance analysis
- Complete all tasks in a timely manner and to a consistent high quality standard
- Develop well designed software within project schedule to team standards
- Show strong passion for making the highest quality state of the art games
- Safeguard company assets including source code, art work, tools, technical know-how
Requirements
- Demonstrable Lead or Management experience
- Extensive experience programming for games
- Excellent C++ skills
- Strong mentor and coaching ability
- Excellent written and spoken English skills
- Passion for making and playing great games
- Experience with graphics APIs like Directx 12 and Vulkan
- Experience with a wide range of CPU and GPU profiling tools
- Multi threading should be second nature
- This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
What We Offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Skills
As published by lever · 4 questions · 1 written answer
Basics
Resume/CV, Full name, Email, Phone, Current location, Current company, LinkedIn URL, Portfolio (Artstation, GitHub, personal website etc) URL, Other website
Pick from a list (3)
- The applicant acknowledges and accepts that (a) any information whatsoever disclosed by the company and its representatives during the process of recruitment will be considered strictly confidential and proprietary to the company; (b) that they are required to keep such information strictly confidential and will not disclose such information to any person or make it available to the general public by any means for the period of the recruitment process and for three years thereafter; (c) that they shall not use for any purpose other than as part of the recruitment process any information disclosed by the Company; and (d) that they shall be required to return to the company any documents shared with them and delete them from any remaining data storage the applicant possesses. optional
- This position is onsite in the studio location listed in the posting. Are you willing to work onsite in that location? optional
- Where did you learn about our open position? (Check all that apply) optional
Written answers (1)
- In the case of Other, Conference/Event or School/University, please provide more context of where you heard about the position. optional