Lead Rust Systems Engineer — Hardware Abstraction and Runtime

Summary

Designs and builds low-level software (drivers, runtime systems) to optimize hardware architectures, shaping APIs and workload management for high-performance compute systems.

NVIDIA Gruppe is seeking a Principal Software Engineer for its LPX System Software team in Santa Clara, California. This role involves building foundational software that optimizes complex compute architectures. You will design drivers and manage workloads, influencing both architecture and API contracts.

A master's degree in a relevant STEM field and over 12 years of experience are required, with deep expertise in Rust programming necessary. The salary ranges between $272,000 and $431,250, plus equity and benefits.

See also

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