Lead UI Tech Designer
We are looking for a Lead UI Tech Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and game feel. You will translate wireframes into reusable widgets and navigation flows while partnering closely across disciplines—apply to help ship polished, responsive UI experiences.
Responsibilities
Design UI system architecture by decomposing features and wireframes into widgets, structures, and classes
Build reusable and extensible widget libraries that enable consistent, scalable UI development
Implement wireframe layouts using appropriate widget classes to unblock visual styling workflows
Translate UX and visual design needs into clear technical requirements for engineering partners
Ensure player input mapping is responsive and supports appropriate game feel across UI flows
Own UI performance by profiling UMG, Slate, C++, and texture memory costs within CPU and memory budgets
Write Blueprint presentation logic and advise what belongs in Blueprint versus native code
Debug Blueprint and UMG issues quickly using fault-isolation techniques
Coordinate documentation, organization, and workflow improvements across UX, UI art, and UI engineering
Requirements
5+ years of professional experience as a UI Tech Designer, Technical UI Artist, or similar hybrid role
Proven leadership skills bridging design and engineering to align technical and UX goals
Strong project ownership skills to drive ambiguous UI system problems to shippable solutions
Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows
Strong UI systems design skills to create reusable, extensible widgets, structures, and classes
Solid UI performance knowledge across memory and CPU constraints in real-time engines
Proven navigation and state management experience for complex, context-dependent UI flows
Strong style sheet and style set experience to ensure consistent theming across many screens
Excellent collaboration skills with UX, UI art, and engineering partners
Upper-Intermediate English proficiency (B2)
Ability to maintain reasonable working-time overlap with clients in Cary, NC
Nice to have
Experience building scoped or context-driven navigation systems
Familiarity with large-scale discovery or storefront UI patterns
Advanced Blueprint scripting beyond basic UI wiring
Experience working with AI assistants to improve UI workflows or documentation
Strong understanding of gaming UI conventions and interaction patterns
We offer/Benefits
International projects with top brands
Work with global teams of highly skilled, diverse peers
Healthcare benefits
Employee financial programs
Paid time off and sick leave
Upskilling, reskilling and certification courses
Unlimited access to the LinkedIn Learning library and 22,000+ courses
Global career opportunities
Volunteer and community involvement opportunities
EPAM Employee Groups
Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn
Location: Cary, North Carolina, United States
Skills required for this job:
- Blueprint design
- Performance optimization
- UI design
- Unreal Engine 5