Middle Unity Developer (remote)
๐ฎRESPONSIBILITIES:
- New projects development from scratch;
- Support for existing products;
- Implementation of game mechanics;
- Error correction;
- Code review;
- Participation in planning, checking estimates for tasks;
- Mentoring the development team (we have 90% of the middle team);
- Designing Architecture for new projects.
๐ฎREQUIREMENTS:
- 2+ years of experience;
- Strong knowledge of C# and understanding of .NET work;
- Understanding of the internal processes of the engine and the skills of their optimization (compilation, scripting, GC, rendering, etc.);
- Knowledge of processes developing computer games;
- Ability to create effective and maintainable software code;
- Visual Studio, Android studio, XCode;
- Profiling and optimization in projects for mobile platforms;
- Understanding of the principles of SOLID and OOP;
- Experience in building application architecture, understanding the principles of working with design patterns;
- Experience with Profiler and the ability to optimize application performance;
- Ability to work with GIT / SourceTree;
- Conversational English;
- Knowledge of task control systems (Redmine, Jira and others).
๐ฎYOUโLL GET:
๐ก Competitive financial rewards;
๐ก We work exclusively remotely;
๐ก English lessons;
๐ก Once a quarter โ corporate events in Kiev or Odessa;
๐ก Another bonus โ we do not have time tracking and other micromanagement typical of galleys. All on trust;
๐ก Every month you have +2 days off. Thus, 24 vacation days are accumulated per year. Spend them whenever you want;
๐ก Interesting and varied projects: after all, we are an outsourcing company, and we are also a developer and publisher of our own games;
๐ก Friendly team: we love each other, because thanks to the remote location, there is no chance to get each other, like in the office))))