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Mission Design Lead (Campaign)

Open 55d posting dated 3 hours ago

Summary

Lead the design of story missions and single-player campaigns for an open-world game, collaborating with narrative and multi-disciplinary teams to craft engaging gameplay experiences.

Summary

As Mission Design Lead (Campaign), you will be the primary vision holder and a hands-on contributor for story missions and single-player campaigns. Lead a multi-disciplinary team to deliver critical path and side missions that combine best-in-class storytelling and action gameplay in an open world setting.

Core Responsibilities

  • Drive the design and implementation of engaging, diverse, innovative missions within a story-driven, open-world game.
  • Work closely with the narrative team to develop the flow of main story missions.
  • Develop and execute the mission design vision and strategy, ensuring that missions align with the game's overall narrative, thematic, and player experience goals.
  • Continuously seek opportunities to innovate and push the boundaries of mission design.
  • Leverage the game's open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions.
  • Lead and mentor a team of mission designers, providing direction, feedback and support throughout the development process.
  • Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience.
  • Foster a culture of collaboration, innovation and iteration.

Core Qualifications

  • 5 or more years of experience in mission design, ideally within an open-world game.
  • Excellent communication, interpersonal, and leadership skills.
  • Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment.
  • Strong understanding of storytelling and narrative design.

Plus If...

  • Experience leading multidisciplinary teams
  • Experience in UE4 or UE5
  • Experience working with co-development partners

Description

  • Full time job with benefits
  • Role is on-site in Santa Monica, CA
  • Office is located near downtown Santa Monica – near metro and freeways

The base pay range for this position is $160,000 to $190,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

What this application asks

greenhouse

First Name, Last Name, Email, Phone, Resume/CV, Cover Letter

  • Website or portfolio link
  • Work samples upload · optional
  • LinkedIn Profile optional
  • Are you lawfully authorized to work in the United States? choose one
  • Are you located in the Santa Monica area? choose one
  • If you answered no to the above question, are you open to relocating to the Los Angeles area? choose one
  • Are you willing to come into the Santa Monica studio 5 days/week? choose one
  • Which engines do you have experience with? choose any
  • How many games/products have you launched?