Mission Design Lead (Campaign)
Summary
Lead the design of story missions and single-player campaigns for an open-world game, collaborating with narrative and multi-disciplinary teams to craft engaging gameplay experiences.
Summary
As Mission Design Lead (Campaign), you will be the primary vision holder and a hands-on contributor for story missions and single-player campaigns. Lead a multi-disciplinary team to deliver critical path and side missions that combine best-in-class storytelling and action gameplay in an open world setting.
Core Responsibilities
- Drive the design and implementation of engaging, diverse, innovative missions within a story-driven, open-world game.
- Work closely with the narrative team to develop the flow of main story missions.
- Develop and execute the mission design vision and strategy, ensuring that missions align with the game's overall narrative, thematic, and player experience goals.
- Continuously seek opportunities to innovate and push the boundaries of mission design.
- Leverage the game's open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions.
- Lead and mentor a team of mission designers, providing direction, feedback and support throughout the development process.
- Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience.
- Foster a culture of collaboration, innovation and iteration.
Core Qualifications
- 5 or more years of experience in mission design, ideally within an open-world game.
- Excellent communication, interpersonal, and leadership skills.
- Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment.
- Strong understanding of storytelling and narrative design.
Plus If...
- Experience leading multidisciplinary teams
- Experience in UE4 or UE5
- Experience working with co-development partners
Description
- Full time job with benefits
- Role is on-site in Santa Monica, CA
- Office is located near downtown Santa Monica – near metro and freeways
The base pay range for this position is $160,000 to $190,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
As published by greenhouse · 9 questions
Basics
First Name, Last Name, Email, Phone, Resume/CV, Cover Letter
Short answers (3)
- Website or portfolio link
- LinkedIn Profile optional
- How many games/products have you launched?
Pick from a list (5)
- Are you lawfully authorized to work in the United States?
- Are you located in the Santa Monica area?
- If you answered no to the above question, are you open to relocating to the Los Angeles area?
- Are you willing to come into the Santa Monica studio 5 days/week?
- Which engines do you have experience with?
Attachments (1)
- Work samples optional