Skip to content

Search jobs right inside Claude, ChatGPT or Cursor.

Connect MCP to your agent →

Electronic Arts

NewBe an early applicant

Online Software Engineer - EA SPORTS™ NHL

Posted Updated 2 views
Discussion
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

The EA SPORTS NHL franchise is founded on passion and new ideas. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play. If you're a creative pioneer with an experience with your craft, this will be more than a job. It'll be what you love.

We are looking for an experienced engineer or someone interested in expanding their knowledge in the Online area. Our Online engineers develop and extend features in the game to facilitate a more connected and socially interactive game experience. You will report directly to the Technical Director.

You will work in a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia (Tuesday to Thursday).

Your Responsibilities:
  • Develop technical solutions for online game features.
  • Do full stack development working on both game client and backend services.
  • Work with Designers, Artists, and Engineers from other domains.
  • Work with a proprietary engine to develop stable, scalable, efficient, and shareable code.
  • Iterate and design improvements to live systems and workflows.
  • Work with 3rd party and internal software APIs.


Your Qualifications:
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.
  • 5+ years of experience in C++ software development.
  • Knowledge of networking protocols, client/server, peer-to-peer, and multi-threaded architectures.
  • Experience with networking protocols, client/server, peer-to-peer, multi-threaded architectures.
  • Experience with real-time game networking.

Skills

Apply

See also

Software Engineering jobs by country — openings, pay and top skills →