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Electronic Arts

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Outsource Support Animator (Apex Legends)

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Respawn is seeking an Outsource Support Animator to bridge internal gameplay animation and external partner production for Apex Legends. This hybrid role combines hands-on gameplay animation work with ownership of outsourced animation execution, feedback pipelines, and milestone alignment across a broad range of features.

You will serve as both a creative contributor and external development coordinator, ensuring partner-produced animation meets Apex’s gameplay clarity, responsiveness, and performance standards within a live-service production cadence.


What You’ll Do…


Gameplay Animation Execution

  • Block and prototype gameplay animations to establish timing, weight, and design intent

  • Partner with Animation Directors and Gameplay teams to co-direct motion capture sessions

  • Review, refine, and integrate vendor-delivered keyframe and mocap cleanup work

  • Ensure assets meet gameplay readability, responsiveness, and technical requirements


External Development Coordination

  • Manage day-to-day communication with external animation vendors

  • Provide clear, structured feedback aligned with internal animation direction

  • Partner with Animation Directors to define briefs and reference packages

  • Track sprint and milestone deliverables, revisions, and approval cycles

  • Identify risks in quality or schedule and escalate proactively

  • Support vendor onboarding and documentation updates

  • Provide performance notes and help shape capture goals


Pipeline & Integration

  • Export, ingest, and validate animation assets in-engine

  • Maintain animation briefs, scope breakdowns, and feedback documentation

  • Support Statement of Work (SOW) creation with detailed asset estimates

  • Ensure naming conventions, rig compatibility, and version control standards

  • Coordinate with Tech Animation and Engineering to resolve integration issues


Ideally you have…

  • 2+ years of professional game animation experience

  • Strong blocking, gameplay timing, and polish skills

  • Experience working directly with outsourced animation teams

  • Combat Animation Experience

  • First Person Viewmodel Animation Experience

  • Strong knowledge of Maya and motion capture workflows

  • Familiarity with engine integration pipelines

  • Experience tracking work in Jira or similar tools

  • Live service development experience

  • Experience writing animation briefs, asset estimates, and production documentation.

Skills

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