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Jarvi Games

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Product Manager / Game Design Lead

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Summary

Jarvi Games is hiring a Product Manager / Game Design Lead to drive the roadmap, feature priorities and release scope of a live mobile F2P game, while leading a small game design team and working directly with the founders on product vision. Core work spans game design, F2P economy and monetization, analytics, A/B testing and LiveOps.

We're looking for a Product Manager / Game Design Lead to join our team and drive the production direction of the game — feature priorities, release scope and the roadmap behind them. You'll also lead the small game design team: setting tasks, reviewing their work and holding the quality bar. You'll work directly with the founders on the product vision and turn it into features the team can build.

What You'll Do
Shape the product vision and strategy together with the founders, and turn it into a concrete roadmap
Validate feature ideas against data, player behaviour and the market before they go into production
Write high-level concepts and feature briefs that give the design team a clear problem to solve
Lead the game design team: set tasks, review their documents and designs, give feedback and hold the quality bar
Drive features from idea to pre-production: scope, success criteria, priorities and trade-offs
Own the product metrics and know at any point what is moving them and why
Define what success looks like for a feature before release and measure it honestly afterwards
Follow the market and competitors, and bring in what is worth adapting for the game

What We Expect
Experience as a Product Manager, Product Owner or Lead Game Designer on live mobile F2P games, with shipped features you can walk us through and explain the reasoning behind
Strong game design thinking: you can tell a good feature concept from a weak one and articulate the difference
Track record of owning product metrics and moving them through features that shipped
Experience leading or mentoring game designers — setting tasks, reviewing work, giving clear feedback
Ability to write clear high-level concepts and briefs a designer can build on
Confident work with analytics and A/B tests: you frame hypotheses and read the results correctly
Understanding of F2P economy, progression and monetization deep enough to challenge a design
Solid understanding of LiveOps and how event cadence affects retention and revenue
Ability to hold your ground in a discussion — push back with arguments and propose something better
Structured thinking and ownership: you drive decisions to closure instead of waiting for them

Nice to Have
Experience with midcore, MMO or open-world games
Comfort with fast processes and taking responsibility for decisions

Skills

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See also

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