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Production Artist/ Animator

Open 66d

Responsibilities :-

  • Brings a cinematic eye to convey emotion, weight and momentum in gameplay and cinematics
  • Solid understanding of pose-driven animation design

Basic Qualifications:-

  • Experience animating creatures (demons, ghosts, animal type creatures)
  • Comfortable animating human or at least have some knowledge on how to animate human figures
  • Gaming industry background is a must – open to Lumberyard / CryEngine, Crytek experience
  • Experience shipping titles for AAA PC/ Console is mandatory

Preferred Qualifications:-

  • Solid skills in ancillary animation packages like MotionBuilder

To get further details or to apply for this position please contact:

Minesh Patel

minesh.jpatel(at)collabera.com

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