Remote Backend Engineer — Real-Time MMO Systems
Summary
Backend engineer at an indie game studio scaling a real-time MMO backend on Kubernetes, working with stateful game servers, Kafka, MongoDB, PostgreSQL, Redis, and multi-cluster orchestration. Fully remote role overlapping UK hours, offered as a 4–8 week contract with possible extension.
Soulbound, a London-based indie game studio, seeks backend engineers to scale a real-time MMO backend on Kubernetes. You will work with stateful game servers, Kafka, MongoDB, PostgreSQL, Redis, and multi-cluster orchestration to support thousands of players across regions.
The role emphasizes building scalable services, improving observability, and collaborating with a senior team on architecture. 100% remote, overlapping UK hours, contract 4–8 weeks with possible extension.