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Blender

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Senior Software Engineer

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Summary

Senior engineer on the Blender Foundation team, porting the free/open-source 3D creation tool to new platforms (starting with HarmonyOS), managing platform library updates, and helping on desktop tools like the OpenData launcher. Works with CMake, Git/Git LFS and Python scripting; GPU-stack knowledge (OpenGL, Vulkan, Metal) is a plus.

We are looking for a highly passionate individual to strengthen our software development team and lead the expansion of Blender to new platforms! This position works closely with most of the core Blender team and will have a big impact in bringing free and open source creative tools to a huge audience.



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Responsibilities

  • Work on all aspects of software development.
  • Port Blender to new platforms: starting with HarmonyOS.
  • Oversee and handle library updates on various platforms.
  • Help with other desktop software developed by the Blender team such as the OpenData launcher.

Requirements

  • Tools: CMake, Git/Git LFS.
  • Understanding of Python scripting.
  • Fluent written and spoken English.
  • Open-minded and willing to work iteratively, based on feedback.
  • Ability to work in a team environment.
  • Social, easy to communicate with, friendly, empathetic.

Nice to haves

  • Basic understanding of GPU programming stacks: OpenGL, Vulkan, Metal.
  • Experience working with open-source projects.
  • Relocation to Amsterdam to join the team in the Blender HQ – we will consider people wanting to work remotely, as well.
  • Drive to expand the area of interest and influence.

What we offer

  • An international creative team of over 50 people across multiple continents.
  • A full-time job (32h-40h) in an open, collaborative environment where ideas are welcome and encouraged.
  • An annual salary between 56k and 82k euros gross for full time (plus holiday pay), depending on experience.
  • Five weeks of vacation + holidays. xgiwjmb
  • Budget for training or education.

Skills

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