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Electronic Arts (EA)

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Senior Software Engineer, Game Data Capture

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Summary

Senior Software Engineer at EA in Vancouver integrating EA's shared game-data capture technology into production game codebases. The role works across Perforce streams, adapts engine subsystems for synchronized rendering, simulation, input, audio and gameplay signals, and owns producing validated, reproducible capture builds.

Electronic Arts in Canada is seeking a Senior Software Engineer to integrate EA's shared game-data capture technology into production codebases and establish reproducible instrumented title builds. You will work across Perforce streams, adapt engine subsystems for synchronized rendering, simulation, input, audio and gameplay signals, and own the path from an available title stream to a validated capture build.

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